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[XR] [OpenVR] Controllers disconnected -> cancelled state on all control...
Steps to Reproduce:- Set up a Vive- Editor 2019.1.0b8- project is https://github.com/Unity-Technologies/InputSystem stable branch co... Read more
[UI] When drag & drop a Composite binding to another Action, only the ti...
Repro:1. Download package and project at: https://github.com/Unity-Technologies/InputSystem2. Open SimpleControls.inputaction at Ass... Read more
Only a part of all light tubes are rendered when using the HDRP
How to reproduce:1. Open the attached project2. Go to Project tab -> Scenes and open 'Test 1' scene3. Play the Scene. Compare Sce... Read more
Texture2D Copied from RenderTexture is displayed incorrectly when Resolu...
How to reproduce:1. Open the "TestScene" Scene in the attached "Texture Res Bug Report.zip" Project2. Enter the Play Mode3. In the G... Read more
[UI Elements] "Array element out of bounds" exception thrown on undoing ...
[UI Elements] "Array element out of bounds" exception thrown on undoing or redoing a change in float array field. Refer to the video... Read more
[MacOS] Transparent shader not rendered the same in Build as in Scene/Ga...
Steps to reproduce:1. Open original project "shader_bug_onMacBuild.zip"2. Open "Test Scene 1"3. Observe how shader supposed to be re... Read more
Overflow doesn't work when used with UI Elements
How to reproduce:1. Open attached project2. Open the test window in 'Overflow/Open Window'3. Toggle between Visible and hidden4. Not... Read more
"System.IO.DirectoryInfo.CheckPath" doesn't recognize .NET's long path p...
Reproduction steps: 1. Download "long path.zip"2. Run "case_1141686-long_path" -> "CreateTestFiles" -> "CreateTestFiles"3. Ena... Read more
[Shader Graph] Editor crashes on docking shader graph window
Editor crashes on docking shader graph window. Steps to repro:1. Create a new project.2. Window > Package Manager > Advanced &... Read more
[UI Element] Field validation is missing as restricted texts can be copy...
[UI Element] Field validation is missing as restricted texts can be copy-pasted in array fields. Restricted copy/pasted letters shou... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code