Search Issue Tracker
Linux Visual Effect Graph compilation fails with a DirectoryNotFoundExce...
How to reproduce:1. Create a new 3D project2. Press Ctrl+Shift+B to open the Build Settings window and switch the platform to Androi... Read more
"Add 2D Vector Composite" option is missing when pressed on the plus but...
Reproduction steps:1. Open the attached project2. Double-click the "Controls" asset in the Project window3. Right-click on the TestA... Read more
Shader variants in the ShaderVariantCollection contain keywords from unr...
Reproduction steps:1. Create a URP or HDRP project2. Create a Cube GameObject3. Clear Shader Cache (Edit -> Project Settings... -... Read more
[EditorTools] Editor Tools doesn't work when 'Component Editor Tools pan...
How to reproduce it:1. Open an attached project '1282859.zip'2. Load 'Scene' scene from 'Assets' folder3. Select 'Capsule' GameObjec... Read more
Reflection Probe previews render reflections in solid grey when the Proj...
How to reproduce:1. Open the attached project named "Case_1280459"2. Open the "BeautifulDiorama" Scene3. Select the Reflection Probe... Read more
The array is not revertable to the Prefab's default array when it is reo...
How to reproduce it:1. Open user's attached project2. In the Hierarchy view click on the 'Prefab' Prefab3. In the Inspector view fin... Read more
[URP][2D Lost Crypt project] Compilation issue when both input system ar...
URP][2D Lost Crypt project] Compilation issue when both input system are enabled Repro Steps:1. Open Lost Crypt Project(Asset Store)... Read more
[Scene Management] Argument exception is thrown When double-clicking on ...
Double Clicking on the DontDestroyOnLoad scene while the Editor is in Play mode causes ArgumentNullException to appear in the consol... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size