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0
votes
Postponed

[PLM] Decals do not affect baked global illumination

Progressive Lightmapper

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Apr 13, 2012

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Version/s: 3.5.1f2

A decal should bounce light, but not occlude light hitting the geometry behind it.It could be projected on the geometry behind it, b... Read more

0
votes
Fixed

Button click region is offset when the UI scaling is higher than 100%

IMGUI

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Apr 21, 2020

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Version/s: 2019.3, 2020.1, 2020.1.0b5, 2020.2

How to reproduce:1. Open the "SampleScene" scene in the attached "imguibug.zip" project2. Change the UI scaling to 125% in Preferenc... Read more

0
votes
Fixed

Broken link

Docs - Manual

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Jan 26, 2015

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Version/s: 5.0.0b21

Broken link 1 Open link file:///C:/Program%20Files/Unity%205.0.0b21/Editor/Data/Documentation/en/Manual/FBXImporter-Rig.htmlit has t... Read more

0
votes
Fixed

Crash on MeshRenderer::UpdateLocalAABB when using the ProBuilderize tool

Package: Probuilder

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Mar 13, 2025

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Version/s: 6.0.4

Steps to reproduce:1. Open the “user’s attached project”2. Enter the “GorillaTagNewVisualsCosmetics“ Scene3. Select the “Level/fores... Read more

3
votes
Fixed

Crash on UnityEngine.XR.OpenXR.OpenXRLoaderBase.Initialize when deployed...

Package: OpenXR Plugin

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Jan 31, 2025

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Version/s: 1.14.0

How to reproduce:1. Open the attached project "OpenXR-ARM32.zip"2. Build And Run the project on HoloLens 2 Reproducible with: 1.14.0... Read more

0
votes
Fixed

5.3 Mac standalone with all default settings ("fullscreen" + "native res...

OSX

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Feb 29, 2016

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Version/s: 5.3.3p2

1. create a project with 5.3.3p22. build mac standalone3. run it. Expected: goes into fullscreen, at native display resolution (that... Read more

2
votes
Won't Fix

LineRenderer sometimes doesn't draw lines when lines are shorter than ~0...

Visual Effects - Legacy

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Aug 10, 2023

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Version/s: 2021.3.29f1, 2022.3.6f1, 2023.1.7f1, 2023.2.0b3

Reproduction steps:1. Open the project "ShorLineRenderer"2. Open Scene "SampleScene" (Assets>Scenes>SampleScene)3. In the Hier... Read more

0
votes
Fixed

[GPU PLM] Neverending bake when progressive updates are on (available vs...

Progressive Lightmapper

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Nov 19, 2019

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Version/s: 2020.1.0a9, 2020.1.0a14

Kuba:Introduced by the change from total physical memory to available memory used in GPU lightmapper's scheduling logic: https://ono... Read more

3
votes
Fixed

[SpriteEditor] Sprite name disappears when changing its settings

2D

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Jan 23, 2015

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Version/s: 4.6.1p4

Steps to reproduce this issue: -Open the attached project ('Fobia')-Select 'player_sheet'-Open Sprite Editor-Select one of the sprit... Read more

0
votes
Fixed

Making a prefab from a Canvas child overrides active object recttransform

Project Browser/Hierarchy

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Apr 13, 2017

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Version/s: 2017.1.0b1

Steps to reproduce: 1. Open attached project, scene "Repro2"2. Find the child "Bar" of "Canvas" gameObject3. Drag it into the projec... Read more

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