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Under Consideration for 6.0.X

Votes

0

Found in [Package]

6.0.4

Issue ID

PBLD-222

Regression

No

Crash on MeshRenderer::UpdateLocalAABB when using the ProBuilderize tool

Package: Probuilder

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Steps to reproduce:
1. Open the “user’s attached project”
2. Enter the “GorillaTagNewVisualsCosmetics“ Scene
3. Select the “Level/forest” GameObject through the Hierarchy
4. Go to “Tools/ProBuilder/Object/Pro Builderize” through the Main Menu
5. Observe the crash

Reproducible with versions: 6.0.2, 6.0.3 (6000.0.13f1), 6.0.4 (6000.0.43f1, 6000.1.0b11, 6000.2.0a7)

Reproducible on: macOS 15.1.1 (M1 Max), Windows 10 (by the reporter)
Not reproducible on: no other environment tested

First few lines of StackTrace:

{noformat}0x00007ff7d52167a0 (Unity) MeshRenderer::UpdateLocalAABB
0x00007ff7d4fca8d3 (Unity) MessageHandler::HandleMessage
0x00007ff7d4fcd3e3 (Unity) SendMessageDirect
0x00007ff7d6d630f5 (Unity) Mesh::NotifyObjectUsers
0x00007ff7d6d660d5 (Unity) Mesh::SetChannelsDirty{noformat}

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