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0
votes
Won't Fix

[VisionOS] Buttons in the Player can not be clicked properly when using ...

Package: PolySpatial

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Mar 28, 2024

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Version/s: 1.1.6

Reproduction steps:1. Open the attached "PROJECTFILE" project2. Build the project (File > Build Settings)3. In the built Xcode pr... Read more

0
votes
Fixed

[iOS] Texture2D.ReadPixels reads pixels from incorrect position with Met...

iOS

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Aug 25, 2016

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Version/s: 5.4.0p1

Steps to reproduce:1) Open the attached project.2) Build for iOS using Metal as Graphics API.3) Run the build on a device via Xcode.... Read more

0
votes
Fixed

5.3 Mac standalone with all default settings ("fullscreen" + "native res...

OSX

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Feb 29, 2016

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Version/s: 5.3.3p2

1. create a project with 5.3.3p22. build mac standalone3. run it. Expected: goes into fullscreen, at native display resolution (that... Read more

0
votes
Fixed

New installed Unity will report timeout error in commandline activiation

License

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Apr 20, 2016

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Version/s: 5.5

Unity require ~/Library/Unity/Certificates/CACerts.pem to validate ssl handshake.In command line mode, the CACerts.pem file will not... Read more

5
votes
Fixed

[tvOS] [Input System] DualShock controller causes an "Could not create a...

Package: Input System

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Feb 19, 2020

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Version/s: preview.1 - 1.0.0

How to reproduce:1. Build the attached project for tvOS2. Connect DualShock controller to Apple TV3. Build & Run the Xcode proje... Read more

0
votes
Fixed

The script is not renamed in the Project window when renaming and a comp...

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Nov 27, 2024

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Version/s: 6000.0.28f1, 6000.1.0a6

Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/BreakMe.cs“3. Remove “;“ in line 64. Save5. Rename “... Read more

3
votes
Fixed

[SpriteEditor] Sprite name disappears when changing its settings

2D

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Jan 23, 2015

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Version/s: 4.6.1p4

Steps to reproduce this issue: -Open the attached project ('Fobia')-Select 'player_sheet'-Open Sprite Editor-Select one of the sprit... Read more

0
votes
Fixed

[PackageManager] NullReferenceException thrown on selecting package Mani...

Packman

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Mar 25, 2020

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Version/s: 2020.2.0a5

NullReferenceException thrown on selecting package Manifest of TextMeshPro. Exceptions are coming on selecting other packages also a... Read more

0
votes
Fixed

Editor crashes on libetc_init when changing WebGL Texture Format to "RGB...

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Mar 01, 2024

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Version/s: 2021.3.35f1, 2022.3.20f1, 2023.2.10f1, 2023.3.0b7, 6000.0.0b11, 7000.0.0a1

Reproduction steps:1. Open "ReproProject"2. Select the “Assets/Texture With Alpha“ Texture3. Change the Format in WebGL settings to ... Read more

1
votes
Fixed

[GPU Lightmapper] LightGrid takes up too much memory on large scenes

Progressive Lightmapper

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Nov 05, 2019

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Version/s: 2019.1, 2019.2, 2019.2.0f1, 2019.3, 2020.1

Reproduction steps:1. Open "1196347" project with 2020.12. Open "REPROSCENE" scene.3. Bake Lighting with GPU lightmapper. Actual Res... Read more

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