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0
votes
Fixed

Instantiating EventSystem in RuntimeInitializeLoadType.BeforeSceneLoad

UI

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Sep 04, 2015

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Version/s: 5.2.0f2

Instantiating EventSystem in RuntimeInitializeLoadType.BeforeSceneLoad results in exception in windows build:A script behaviour has ... Read more

0
votes
Won't Fix

UIBehaviour.IsActive() and MaskUtilities.GetStencilDepth() incorrect in ...

UI

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Dec 20, 2015

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Version/s: 5.3.1f1

Steps to reproduce:1. Download and open attached project "Mask State Repro.zip"2. Open and play scene "Mask State Check"3. Actual re... Read more

0
votes
Fixed

5.4 editor scene view axis selector has black labels

Scene/Game View

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Dec 22, 2015

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Version/s:

Scene view axis selector widget used to have white labels, now they are black. Read more

9
votes
Fixed

[OSX][Standalone] flickering ui components on standalone osx build

uGUI

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Dec 21, 2015

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Version/s: 5.3.1f1

Reproduction steps:1. Open attached Unity project.2. Build and run "Game" scene as mac standalone.3. UI elements starts to flicker(G... Read more

1
votes
Fixed

State machine behavior that has a specific serialization error removes a...

Animation

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Dec 21, 2015

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Version/s: 5.3.1f1

To reproduce:1. Open attached project2. Open "testscene" scene3. Play the scene4. Press space keyboard button5. Notice the robot tur... Read more

0
votes
By Design

Parenting a non-uniformly rotated cube under another cube deforms the ch...

Editor - Other

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Dec 22, 2015

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Version/s: 5.4.0a6

To reproduce:1. Open 1.unity scene2. Parent Cube(2) gameObject under Cube game objectExpected result: it's parented and the scales a... Read more

1
votes
Fixed

When particle system render mode is set to Billboard particle rotation i...

Shuriken

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Dec 16, 2015

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Version/s: 5.3.0f4

Reproduction steps:1. Open attached project (ReproProject.zip)2. Click on the "Particle System" gameObject3. Notice that the particl... Read more

0
votes
Not Reproducible

[WebGL][Audio] Sound is much more silent in the build

WebGL

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Dec 22, 2015

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Version/s: 5.3.1f1

Repro steps:1) Open the project I attached and the asd scene in it2) Play the scene - notice the sound3) Build and run it4) Notice t... Read more

0
votes
By Design

[AudioClip] GetData() returns only zeroes if no AudioSource is found

Audio

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Dec 22, 2015

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Version/s: 5.3.1f1

Repro steps:1) Open the project2) Add the Foo script to any object3) Click Play and notice that console throws an error that says al... Read more

0
votes
Fixed

SyncVar custom attribute on SyncList causes double serialization

Networking

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Dec 22, 2015

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Version/s:

Putting the [SyncVar] custom attribute on a SyncList member variable causes the contents of the SyncList to be serializaed twice whe... Read more

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