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AspectRatioFitter has one frame delay after enabling a GameObject when e...
If AspectRatioFitter is used with envelope parent mode then layouting is exhibiting a one frame delay when the game object containin... Read more
[Improved Prefabs] Editor freeze and black screen when entering Play mod...
How to reproduce: 1. Open a new project 2. Create a Terrain in the Scene 3. Add a texture to the Terrain 4. Enter the Play mode Exp... Read more
[iOS] Notification icons title is 20pt32x instead of 20pt@2x
To reproduce: 1. Open any project 2. Navigate to Player Settings > iOS tab > Icon > Notification Icons > iPhone icons 3. Observe as... Read more
Skinned Mesh Renderer Bounds are changed when adding Cloth component to ...
How to reproduce: 1. Download and open attached object "2018.2" 2. Select unitychan/mesh_root/Leg object in Hierarchy 3. Add Cloth c... Read more
Building android project fails on Mac
Reproduction steps: 1. Download "Belle2VR_Solo.zip" project and open in Unity 2. Go to File -> Build Settings... 3. Build And Run E... Read more
Editor crashes without a stack trace when several \ characters are enter...
To reproduce: 1. In a new project, create a cube. 2. Go to Add Component -> New Script and enter several '\' characters Expected: ... Read more
Build fails with NDK is not found when choosing to Build & Run on Android
Reproduction steps: 1. Download "EntityBug.zip" project and open in Unity 2. Go to File -> Build and Run Expected: the project is b... Read more
[Android] Crash when closing scene with active webcamTexture
Steps to reproduce: 1. Open QA stripped project 2. Deploy to device 3. Press 'Switch Direct' button -- CRASH Reproduced on: 2018.2.... Read more
Editor has a large performance overhead (~8ms on Mac, ~4ms on Windows)
To reproduce: 1. Open attached project 2. Run sceneBig or sceneEmpty 3. Open profiler Actual: notice that editor overhead is much b... Read more
Animated model instantiation times are slow if its animation controller ...
Steps to reproduce: 1. Open user attached project to OC 2. Play the scene 3. Notice that elapsed time is ~2500ms outputted to the co... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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