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Listed Force Field keeps affecting particles when its GameObject is acti...
How to reproduce:1. Open the attached project ("ParticleSystem_ForceField.zip")2. Open the repro scene ("Main")3. Enter Play Mode4. ... Read more
A Performance Issue appears when Brute Force Sorting a large amount of U...
How to reproduce:1. Open the "SampleScene" Scene in the attached "New Unity Project.zip" Project2. Click on the main "Canvas" GameOb... Read more
[Shader Graph] Node input field does not hide when property connects to ...
Node input field does not hide when property connects to that input. Steps to reproduce:1. Create a new project.2. Go to Window >... Read more
[SpriteShape] SprieShapeController.OnWillRenderObject() generates large ...
How to reproduce:1. Open the user's attached project ('SpriteShapeDepthBufferReport.zip')2. Open Profiler window and go to Memory mo... Read more
Crash on non-development build when UnsafeUtility.Malloc() with Allocato...
How to reproduce:1. Open user's attached project ('Test2019_2_0a13.zip')2. Build for Windows (PC, Mac & Linux Standalone), make ... Read more
[Linux] CTRL+Z shortcut does not work when using German (Austria) Input ...
How to reproduce:1. Add German (Austria) Input Source in Region & Language settings2. Open any project3. Create a random GameObj... Read more
[Linux] Tooltips stay on screen when Editor window has been minimized
How to reproduce:1. Open any project2. Navigate to Console window and hover on 'Editor' tab until it shows a tooltip3. Quickly minim... Read more
[Linux] Keys in Particle System curve-based modules are immovable after ...
How to reproduce:1. Open the attached project '1149313repro'2. In SampleScene, go to Particle System object and enable Size over Lif... Read more
[Linux] Input.mouseScrollDelta returns reversed values in Linux player
How to reproduce:1. Open user's attached project ('mousewheel-test.zip')2. Build the project for Linux3. Run the built executable an... Read more
Signal Emitter at the start of the Timeline emits twice when the Timelin...
How to reproduce:1. Open user's attached project ('TimeManipulationMarkers.zip')2. Open 'SampleScene'3. Make sure that Director obje... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation