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Gradient editor window closes automatically when clicking on color picker
When color picker is selected on gradient editor window it closes automatically and color picking option gets disabled on Mac Steps... Read more
[Android] Portrait Upside Down orientation works as Portrait on some dev...
How to reproduce: 1. Open the attached project 2. Build and run Main scene on device 3. Press "Portrait Upside Down" button Actual ... Read more
Dependencies are not included while exporting a scene package
Dependencies are not included while exporting a package with scene asset. Steps to Reproduce: 1. Create a new project. 2. Add a Gam... Read more
Unity crashes with "Segmentation fault: 11" or "Bus error: 10" when laun...
How to reproduce: 1. Create a new Unity project ending with '.Unity' (i.e. MyProject.Unity) 2. Open the Mac Terminal Utility 3. Laun... Read more
[Shaders][OpenGL][StructuredBuffer] position_buffer binding points are r...
To reproduce: 1. Open project 2. Compile the two shaders 'broken' and 'working' 3. Compare compiled GLSL code(take a look at place w... Read more
[AR] Video feed has fog artifact when using Linear Color Space
To reproduce: 1. Open project(link in edit) 2. Build and run on iOS 11+ device when using Gamma and Linear color spaces Expected vs... Read more
[Android] VideoPlayer doesn't play audio track of a certain mp4 video on...
To reproduce: 1. Open the attached project (link in edit) 2. Build and Run the project for Android 3. Press the top most button and... Read more
Viewport lags and causes screen tearing in the game view
Viewport lags and causes screen tearing in the game view. Steps To Reproduce: 1. Open the attached project 2. Hit Play 3. Observe ... Read more
Project causes continuous errors to spew to the console
Upgrading a project from 2018.2.0f2 to 2018.3.0a4 or 2018.3.0a5 will cause continuous errors to spew to the console. Steps to repr... Read more
[Shadergraph] [LWRP] Normal maps turns black when scaling up objects
Reproduction steps: 1. Open the attached project. 2. Open the 'SampleScene'. 3. Select the 'Sphere' game object and change Transform... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when terrain detail instancing is excessive
- Prefab variant reference is lost when assigned by click-and-drag in Prefab Editor mode
- Opening any dropdown in Shader Graph stops the Nodes preview but it still plays in the background
- GPU utilization increases when a GameObject is selected
- Motion Blur has sharp edges when object is moving in the foreground of another object