Search Issue Tracker
Fixed in 2018.1.X
Fixed in 2017.4.X
Votes
0
Found in
5.5.4f1
Issue ID
951169
Regression
No
Editor didn't recognize Audio files if file Created Data is greater than your actual Data time is
How to reproduce:
1. Create empty project file
2. Take any audio file (or generate one) and change file Created Date to greater than your actual Date is
(for example your date 2017-09-15 12:00. Change it to 2017-09-15 18:00 )
3. Try to import file into Unity
Actual result: Error appears "Unspecified error during import of AudioClip Assets/"FileName"."FileFormat"
UnityEditorInternal.InternalEditorUtility:ProjectWindowDrag(HierarchyProperty, Boolean)
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)"
Reproduced with: 5.5.4f1, 5.6.3p3, 2017.1.1p2, 2017.2.0b11, 2017.3.0b1
Workaround: Edit audio Created Date to the actual or lower Date and Time
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS] Crash on ScriptingGCHandle::Acquire when calling RequestUserAuthorization without using yield for pending authorization
- Particle is not visible in RenderTexture when Renderer's material is set to Default-Particle and Camera's BG Alpha is set 0
- [Physics] Character Joint jumps around when following Kinetic Rigidbody
- [macOS] There is no way to tell if you are running under Rosetta
- [AssetImport] Changing Graphics APIs in Android platform reimports most of the assets (textures, fonts, ...)
Add comment