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Animator changes doesn't get updated when downloaded from Collab
How to reproduce:1. Open attached project2. Select Warrior 1_0.controller3. Select PlayerIdle and turn on Mirror in the Inspector (w... Read more
Texture streaming loads wrong mipmap levels when the associated Transfor...
How to reproduce:1. Open the project "case_1139189-TexStreamTest" and scene "SampleScene"2. Enter Play Mode3. Observe the Game View ... Read more
[Scene view] Move, Scale, Rect transform tool is not working when displa...
Unable to select an object in the scene view and Move, Scale, Rect transform tool is not working when display scale is set to 125%, ... Read more
Camera shows view from the parent GameObject instead of the view from pe...
How to reproduce:1. Open the attached project2. Enter Play mode3. In the Game view, observe the Display 2 view (this is the correct ... Read more
View on second display appears squashed when build is launched in window...
How to reproduce:1. Open the attached "1134231.zip" project2. Build project3. Launch the build in an Exclusive Full-screen mode4. Ob... Read more
Standalone player does not load previous Inputs when "Display Resolution...
How to reproduce:1. Open attached project "OldInputSettings.zip" and scene "Example"2. Make sure that "Edit" -> "Project Settings... Read more
NullReferenceException in Dropdown on assembly reload
Steps to reproduce:1. Open attached project "DropDownRepro1137606.zip"2. Go into Play Mode3. Reimport "NewBehaviourScript" Expected ... Read more
Depth of Field doesn't blur near objects when "Allow HDR" is disabled
Steps to reproduce:1. Open original project "dof.zip"2. Select "Main Camera" and toggle between "Allow HDR" setting Expected result:... Read more
Drag-select in Prefab Mode selects GameObjects with Gizmos in any loaded...
How to reproduce:1. Open attached project "Case_1140279_repro.zip"2. Open "SampleScene" scene (in "Scenes" folder)3. In the Hierarch... Read more
[2d][Package Manager] All 2d preview packages throw missing namespace er...
2d Animation, 2d IK, 2d Pixel perfect, 2d Spriteshape, 2d psd importer packages throw missing namespace errors on installing even wh... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code
- Transparent pixels are still hit when alphaHitTestMinimumThreshold is set to a non-zero value