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1
votes
By Design

Splitting android build architecture prepends 10000 or 30000 to version ...

Android

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Jul 10, 2018

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Version/s: 2018.2.0f2

To reproduce: 1. In a new project, in the Player Settings for Android, check on Split APKs by architecture 2. Build the project for... Read more

1
votes
Duplicate

Layout Group child object's Width and Height cannot be changed when Chil...

uGUI

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Jul 14, 2018

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Version/s: 2018.2.0a1, 2018.2.0b4

How to reproduce: 1. Open the attached "TestFor1060469.zip" project's SampleScene 2. Select ParentPanel GameObject from the Hierarch... Read more

0
votes
Fixed

Editor crashes in Object::SetDirty when passing a null into the EditorUt...

IMGUI

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Jul 16, 2018

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Version/s: 2018.2.0a1, 2018.2.0f2

To reproduce: 1. Open the attached project (NullSetDirty.zip) 2. Open the Test -> Test window 3. Press SetDirty button Expected: t... Read more

0
votes
Not Reproducible

[PLM] A specific asset causes lightmap generation to take very long/thro...

Progressive Lightmapper

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Jul 06, 2018

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Version/s: 2017.4.6f1

Steps to reproduce: 1. Open user-submitted project 2. Drag _TMP/Inner 2 prefab into the Scene 3. Go to Window->Lighting->Settings (o... Read more

0
votes
Fixed

After renaming a file in Visual Studio it is not marked as changed in Un...

Collab

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Jun 21, 2018

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Version/s: 2018.1.0f2

Reproduction steps: 1. Create a new Unity project 2. Set up collab and publish to be up to date 3. Create a new C# script 4. Open it... Read more

0
votes
Won't Fix

[.NET 3.5] Unity crashes when exiting Play Mode while a GameObject is be...

Scripting

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Jun 16, 2018

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Version/s: 2017.3.1f1

Repro steps: 1. Open QA attached project "repro" 2. Open Scene "0" 3. Enter Play Mode 4. Press space on your keyboard 5. Exit Play M... Read more

0
votes
Duplicate

Editor throws compilation error when invoking a method with overloaded *...

Mono

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Jul 13, 2018

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Version/s: 2018.1.0b1, 2018.2.0f2

How to reproduce: 1. Download and open attached project "CSharpBug" 2. Observe Console Expected result: Editor compiles script "Bug... Read more

0
votes
Fixed

Quaternion.LookRotation breaks rotation physics when parented with a mov...

Physics

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Jul 11, 2018

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Version/s: 2018.1.6f1, 2018.2.0b4

How to reproduce: 1. Open user-submitted project (SpringBug) 2. Enter Play Mode 3. Press the 'space' key to parent and unparent the ... Read more

0
votes
Fixed

Objects with LPPVs do not receive realtime direct light when using Shado...

Shadows/Lights

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Jul 16, 2018

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Version/s: 2018.2.0f2

Steps to reproduce: 1. Download the attached project and open TestLPPV scene 2. Navigate to the lighting window and make sure that i... Read more

0
votes
Duplicate

[OSX] Menu bar options are active while loading the project

MacOS

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Jul 16, 2018

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Version/s: 2017.2.0f1, 2018.3.0a3

To reproduce: 1. Create a new LightWeight project(for longer compiling time) 2. Try to use menu bar options while the project is com... Read more

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