Search Issue Tracker
Fixed in 2021.1.X
Fixed in 2020.2.X
Warnings are missing when compiling for certain platforms (opengl)
FXC shader warnings are lost when compiling GLSL/Metal shaders.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
- DirectX12 crash when re-importing a large number of assets
- [UIR] GroupTransform has invalid self-clipping
- Prefab script field reference is lost when project is upgraded
- Editor crashes while exiting play mode
- [Text] Default Text preset is not applied when creating a new Text object