Search Issue Tracker
Fixed in 2021.1.X
Fixed in 2020.2.X
Warnings are missing when compiling for certain platforms (opengl)
FXC shader warnings are lost when compiling GLSL/Metal shaders.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
- "Unknown managed type referenced" error is thrown on Play Mode enter with Profiler recording
- CapsuleCast from certain positions fails to detect a hit
- ShaderUtil.GetShaderData(shader).SubshaderCount does not count unsupported subshader
- GameObject.GetComponents returns the wrong number of components
- GUI button looks different from Editor in a Build