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Fixed in 2021.1
Fixed in 2020.2
Warnings are missing when compiling for certain platforms (opengl)
FXC shader warnings are lost when compiling GLSL/Metal shaders.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
- [Vulkan] Crash in Windows Standalone when Vulkan is set as rendering API and player window is out of focus
- "Can't destroy Transform component" Error is thrown when closing a scene that contains a DontSave Prefab with a Child
- [Particle System] Editor freezes when assigning a nested Particle System in the Sub Emitter Module
- Unable to switch to different material when selecting another material from Asset selector window on Particle System Material
- Inspector displaying wrong characters when using ANSI encoding and non latin characters in a Shader property