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The build continues when there is a build error exception
To reproduce: 1. Open the project, attached by the user (IPreprocessBuild.zip)2. Make sure that only the "scene" scene is in the bui... Read more
[PlasticSCM] Out of sync icon is not displayed when using plasticSCM and...
Steps to reproduce: 1. Setup plasticSCM and create two projects2. Create cube and drag it to project tab to create prefab3. Sync pro... Read more
Animator Update doesn't position the bones immediately
To reproduce: 1. Open the project, attached by the user (New Unity Project 2.zip)2. Open the "Scene" scene3. Enter Play mode4. The c... Read more
Launching the editor using -projectPath argument without a valid license...
How to reproduce: 1. Delete Unity license files (.urf) located in C:\ProgramData\Unity2. Create a .bat file containing this: "C:\Pro... Read more
[iOS] When disabling current autorotation orientation via Screen.autorot...
Reproduction steps:1. Open attached project and build for iOS2. The project toggles autorotation to portrait and portraitUpsideDown ... Read more
Infinite Guid Changes because of Symlinks
Reproduction steps:1. Open project attached (Symlinks.zip).2. Setup Symlink.Instructions:- Open cmd with administrator rights.- Go t... Read more
Editor Crashes if dragging docked Octane Viewport with "Alt" + "Right MB"
Reproduction steps: 1. Open "MinimalRepro.zip" project2. "Octane" -> "Settings" -> "Load Octane"3. Close the "Octane" window4.... Read more
The Editor crashes in utf16_to_utf8_len due to the specific plugin
To reproduce: 1. Open the project, attached by the user (pv-plugin-v2.zip)2. Open "w.i.p" scene3. Enter Play mode Expected: the Edit... Read more
[GearVR] Suspending VR unity app then resuming shows black screen, spams...
Not sure if this is our code or not but when using GearVR if you suspend the game by going back to the OS then resume it you only se... Read more
Building the project on iOS device with Xcode API, an exception "The giv...
Reproduction steps:1. Open the attached project "smallerProject.zip";2. Build the project on iOS device; Actual result: an error sho... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used