Search Issue Tracker
[Android] Gradle build system fails build because it requires older 6.0 ...
How to reproduce: 1. Make sure that Android SDK 6.0 is deleted 2. Open the attached project (it is empty) 3. Set build system to Gr... Read more
Crash after exiting play mode on 2D Platformer (A$ sample project)
Crash after exiting play mode on 2D Platformer (A$ sample project) Steps to Repro: 1. open the Unity 2D Platformer 3.0 project fr... Read more
Sprites from external folder are copied into Assets before they are actu...
Sprites from external folder are copied into Assets before they are actually placed into Scene View Steps to Repro: 1. create a ne... Read more
Error when exiting play mode for 2D Scrolling Shooter (Unity A$ 2D Pack ...
Error when exiting play mode for 2D Scrolling Shooter (Unity A$ 2D Pack 2.0) Steps to Repro: 1. import the Unity 2D Pack 2.0 from... Read more
Setting textureType on TextureImporter resets sprite mode to single
Steps to reproduce: 1. Open the project 2. Change the Sprite mode to "Multiple" 3. Click "Apply" OR 1. Open the project 2. Change th... Read more
Android and Xcode settings in preferences disappear after build refreshe...
How to reproduce: 1. Make sure that you have Android or iOS module downloaded 2. Create a new project 3. Open preferences and leave ... Read more
Error "Screen position out of view frustum" when Scene is zoomed past a ...
Steps to reproduce: 1. Open an empty project 2. Use mouse's scroll wheel to zoom in as much as possible Expected: at some point you... Read more
Importing project to 5.5 version makes mcdroid prefab corrupted
Steps to reproduce: 1. Open the attached project and download the attached packages 2. Open '_test CREATURES' scene 3. Import the a... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects