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Stencil status in a Subshader will be stripped by using "UsePass"
Reproduction steps: 1. Open "1138755" project2. Select "TestCube"3. Enable Frame Debugger4. Select "Draw Mesh TestCube"5. See that t... Read more
[Deferred Rendering] Material will not use Reflection Probes when Render...
How to reproduce:1. Open attached project "Case_1136368_reproProject.zip"2. Open "SampleScene" scene (in "Scenes" folder)3. Select "... Read more
Custom brush is re-enabled when painting in Prefab mode with Auto Save on
How to reproduce:1. Open the attached "case_1136696-CustomBrushPrefabMode" project2. Select "GameObject1" in the Hierarchy and open ... Read more
Game Object flickers when passing through different LOD with material co...
Steps to reproduce:1. Open Project "LodCrossFadeBug"2. Zoom in and out in the Scene View to see the GameObject flickering Expected r... Read more
Parent Canvas's scaleFactor is overriden when altering child Canvas's sc...
How to reproduce:1. Open the "SampleScene" Scene in the attached "BugReport.zip" Project2. Enter Play Mode3. Alter Scale Factor on t... Read more
[GPU PLM] AI denoisers do not denoise shadowmask
Steps to reproduce: 1. Download the attached project and open MonumentsAndObelisks scene2. Navigate to Lighting Settings window and ... Read more
Game Object goes magenta when using 'Slider' or 'Sampling Gradient' Node...
How to reproduce:1. Open the attached project2. Open the 'LitGraph_GradientTest', 'LitGraph_SliderTest' shaders and observe them3. O... Read more
[Facebook] gameroom upload fails
-e: gameroom upload fails, webgl works--fails with 2018.3.10--works on 2017.4.24 and 2019.1.0b8 -repro:--create new project--switch ... Read more
Constructor with optional nullable enum parameter is not found over asse...
How to reproduce:1. Open the user's attached project ("asmdef-nullable.zip")2. Make sure that the Scripting Runtime is set to .NET 3... Read more
With multiple open projects, Reimport All always tries to reimport the p...
How to reproduce:1. Open Unity Hub, create a project and leave it open2. Open Unity Hub again, create a second project and leave it ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open
- Some Prefab Source section items overflow into Override section
- Play Mode Scenarios add and remove element list buttons go out of their bounds when the window is resized