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Fixed in 2019.2

Votes

0

Found in

2019.2.0a7

Issue ID

1138839

Regression

Yes

[GPU PLM] AI denoisers do not denoise shadowmask

Global Illumination

-

Steps to reproduce:

1. Download the attached project and open MonumentsAndObelisks scene
2. Navigate to Lighting Settings window and make sure that denosing is enabled and lighting mode is set to shadowmask
3. Bake the lighting
4. Notice that the direct contribution (shadowmask) is not denoised

Notes:

- Reproduces in: 2019.2.0a7 and onwards
- Does not reproduce in: 2019.1.0b3, 2019.2.0a2, 2019.2.0a3, 2019.2.0a4, 2019.2.0a5, 2019.2.0a6

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