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Unnecessary garbage is generated while invoking UnityEvents due to boxing
The user recently discovered that if you invoke a UnityEvent with a value type parameter, Unity boxes the argument in an object arra... Read more
[Renderer] Most vertex streams cannot be added
Adding vertex streams in the inspector has stopped working. Repro steps:1. Open Scene1 from the attached project, or create a new pa... Read more
AssetDatabase.GetSubFolders does not work at all since 2017.1
Repro: Run attached editor tests on 5.6 and 2017.1, note that: 1. The documentation is incorrect, it suggests that we accept absolut... Read more
Disabling Cloth Component on Prefab crashes the Editor at (Unity::Cloth:...
Reproduction steps:1. Create a new project.2. Create an empty object.3. Add Cloth component to it.4. Move it to project window to cr... Read more
Audio Source affected by Reverb Zone even with Bypass Reverb Zones setti...
Steps to reproduce:1. Open attached Unity Project "BypassReverbZonesBug"2. Load Scene "Test"3. Enter Play mode4. Select Cube5. Unche... Read more
[ARKit] Unity crashes when building a scene
To reproduce:1. Create an empty project2. Import ARKit from the Asset Store3. Go File-> Build4. Select UnityParticlePainter scene... Read more
[WWW][UnityWebRequest] InvalidOperationException when User-Agent header ...
Steps to reproduce:1. Open project2. Enter play mode3. Observe the console Result:InvalidOperationException: Header value contains i... Read more
m_TransformData.hierarchy == NULL and crash on Transform::CountNodesDeep...
To reproduce:1. Create new project2. Import ARKit from the Asset Store3. Open UnityParticlePainter scene4. If Unity hasn't crashed y... Read more
Cloth/SkinnedMeshRenderer - Failed asserts due to bad AABB data
Bad AABB Data is causing a tonne of asserts. updated repro: Editor assserts when the cloth component penetration is set to zero Step... Read more
[Android] Texture import settings option "Alpha is transparency" does no...
Reproduction steps:1. Open the attached project "textureReproProject.zip";2. Open the scene "test";3. Observe "Quad" in the scene;4.... Read more
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