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Timeline Asset is selected after File New
The Timeline Asset is selected and displayed in the Timeline window after a File > New operation. This is not only wrong, but very c... Read more
Cinemachine Pixel Perfect Extension doesn't work when CinemachineBrain U...
Cinemachine Pixel Perfect Extension doesn't work when CinemachineBrain Update Method is anything other than Late Update. Read more
OnPostprocessAllAssets and OnPreprocessAsset functions are called multip...
How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Clear the Console Window 3. Create an empty GameObje... Read more
[SubGraph] Creating a new subgraph block with nodes which would connect ...
Repro steps: 1. Import the attached VFX 2. Select all the nodes (except for the two Animation curves on the left) and the Set Size b... Read more
[ECS] "Ignoring invalid [UpdateAfter] attribute" warning is triggered wh...
How to reproduce: 1. Open the attached project ("case_1204907-ECS-warnings") 2. Open Test Runner 3. Run the tests ("E7.Onmaku.Simfil... Read more
Input System invert Processors have no effect on the InputAction.Callbac...
How to reproduce: 1. Open the "Repro.zip" project 2. Open the "SimpleDemo_UsingPlayerInput" scene 3. Edit the "SimpleControl.inputac... Read more
[Android] Application crashes on start when Minify is set to Proguard in...
To reproduce: 1. Create a new project 2. Change the platform to Android 3. Set Minify with Proguard 4. Build and run to android devi... Read more
[Services] Titles and external links under services appear to be flicker...
On resizing the Project Settings window, the texts under services containing links for docs/dashboard and titles appear to be flicke... Read more
The object picker does not display component objects in the 'Assets' tab
How to reproduce: 1. Open user-submitted project (compsel) 2. Open the SampleScene 3. Select test1 GameObject 4. In the Inspector wi... Read more
TempBuffer <RenderTexture> is not released in memory when using deprecat...
How to reproduce: 1. Open the attached project's Scene labeled "TestScene" 2. Open the Memory Profiler (Window->Analysis->Memory Pro... Read more
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