Search Issue Tracker
Fixed in 1.0.0-preview.6
Votes
0
Found in [Package]
preview.3-1.0.0
Issue ID
1207082
Regression
No
Input System invert Processors have no effect on the InputAction.CallbackContext value
How to reproduce:
1. Open the "Repro.zip" project
2. Open the "SimpleDemo_UsingPlayerInput" scene
3. Edit the "SimpleControl.inputactions" asset
4. Check Processors on Dpad action list (Invert X and Y are enabled)
5. Enter Play Mode
6. Move around (W, A, S, D)
Actual result: The Invert X and Invert Y processor doesn't have any effect.
Expected result: The input inverts X and Y values.
Reproducible with: 2019.2.17f1, 2019.3.0f5, 2020.1.0a18.
Notes:
- Can't check 2018.4 because of compiler errors.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture displays visual artifacts and has a broken aspect ratio when it is imported in RGB 48-bit format
- Diagnostic Warning Resets When Navigating Away and Returning to Diagnostics Settings
- Checkbox Collides with Text in Shader Graph Preferences Settings
- Crash on mecanim::animation::TransformValuesFromClip when entering the Play Mode in a project with Animancer Pro v8
- Connection to Named Pipes fails when server and client are run
Resolution Note (fix version 1.0.0-preview.6):
Fixed by https://github.com/Unity-Technologies/InputSystem/pull/1068