Search Issue Tracker
NullReferenceException in InspectorWindow.OnSelectionChange if asset is ...
Steps to reproduce: 1. Open attached project 2. In top menu, open "Window > Weaver > Layer Linker" 3. In project tab select "Assets... Read more
Closed occlusion portal doesn't occlude an area
Reproduction steps: 1. Open the attached project 2. Select "GameObject (1)" in the hierarchy 3. Uncheck the "open" property under Oc... Read more
[Win][TextureConverter][API] ::Rgba32FloatToRgba32FloatConverter crash a...
Steps to repro: 1. Open attached project and 'test' scene; 2. In the upper context menu bar select EXR -> Save RenderTexture; 3. Dr... Read more
Texture2D.GetPixel ignores Tiling and returns a color as if the texture ...
The project has a Sphere that casts a ray at the textures and calls Texture2D.GetPixel at collision point, but when its cast at a te... Read more
Bug reporter doesn't launch
Steps to reproduce: 1. Open Unity editor 2. Click on Help> Report a bug... in editor Results: Bug reporter doesn't launch Note: .... Read more
[Linear] HDR texture preview is darker than real image in Linear color s...
Prerequisite: You'll need to install tool that opens .hdr files (photoshop, hdr viewer, etc). Steps to repro: 1. Open attached pro... Read more
[WebGL]"texImage2D: Requested size at this level is unsupported" on Fire...
Steps to reproduce: 1. Open the project 2. Build for WebGL 3. Open the build with Firefox browser on a device with integrated GPU 4.... Read more
[AssetBundles] Multiple sprite textures produce larger sized asset bundl...
When setting a texture to 'Sprite Mode: Multiple' the format that it is stored in an Asset bundle has changed since Unity versions >... Read more
Project Window's path bar displays information inconsistently when resiz...
Steps to reproduce: 1. Open project 2. Enter "t:texture" into project window's search field 3. Observe the text bar while resizing t... Read more
Finalizer causes Unity to crash when entering Play Mode
Reproduction steps: 1. Open project. (Attached by user) 2. Open new scene. 3. Open TestScript.cs.(Assets -> Scripts -> TestScript) 4... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Unable to parse file" error is thrown when opening a specific project with Custom Build Profiles
- The Inspector pane layout in the UI Builder window is misaligned when a selector's properties is modified and saved
- [Linux] Dropdown Menus are filled with empty entries when the Menu intersects with the Editors borders
- [HDRP] [Metal] Tiled artefacts when using DRS
- [HDRP] Empty template starts with incorrect Physically Based Sky ground