Search Issue Tracker

0
votes
Fixed

WebGL not listed as supported UNET platform

Networking

-

Dec 17, 2015

-

Version/s: 5.4.0a6

-e: UNET supports WebGL but the webpage and the editor dashboard don't list it -repro:--go to http://unity3d.com/services/multiplaye... Read more

0
votes
By Design

[HardwareInstancing][MSE] Performance heavily drops when adding second s...

Terrain

-

Dec 17, 2015

-

Version/s: 5.4.0a6

Steps to reproduce: 1. Open Unity;2. Open attached "Main.unity' scene;3. Enter Play mode;4. Observe the Rendering tab in the Profile... Read more

0
votes
By Design

[HardwareInstancing][AssetBundles]Non-instanced draw calls are increased...

Terrain

-

Dec 17, 2015

-

Version/s: 5.4.0a6

Steps to reproduce: 1. Open Unity;2. Open attached 'Instancing-Example' project and 'Main.unity' scene;3. Enter Play mode;4. Observe... Read more

0
votes
Won't Fix

[2D 9-slice] Lower boundary of slice tiles incorrectly

2D

-

Dec 18, 2015

-

Version/s: 5.4.0b1

The tiling for the lower boundary does not match how the image is sliced. 1. open the attached project2. open the scene called bad_l... Read more

0
votes
Won't Fix

[2D 9-slice] Top part of image is tiled even though it is not included i...

2D

-

Dec 18, 2015

-

Version/s: 5.4.0b1

The top section of certain images are tiling incorrectly when stretched horizontally. 1. open the attached project2. open the scene ... Read more

0
votes
Fixed

[2D 9-slice] No tooltips for Size, Full Tile or Threshold on the 9-slice...

2D

-

Dec 18, 2015

-

Version/s: 5.4.0b1

There are no tooltips for the new 9-slice properties of the Sprite Renderer 1. create a sprite2. view the Sprite Renderer in the ins... Read more

0
votes
By Design

After deleting my Network MM configuration on the website, the client ca...

Networking

-

Dec 17, 2015

-

Version/s: 5.4.0a6

After deleting my Network MM configuration on the website, the client can still connect. To reproduce:1. Create a project which uses... Read more

0
votes
Fixed

[CharacterController] Character controller doesn't get grounded even if ...

Physics

-

Dec 17, 2015

-

Version/s: 5.3.0f4

Steps to reproduce: 1. Open attached project "Grounded.zip"2. Open scene "repro"3. Run scene4. Open console and notice that it's bei... Read more

2
votes
Fixed

Using GrabPass in Forward rendering path + HDR causes the texture to be ...

Shaders

-

Dec 17, 2015

-

Version/s: 5.3.0f4

Steps to reproduce:1. Download and open attached project "GrabOffset.zip"2. Open scene GrabPassBug3. Select camera from hierarchy an... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.