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Scene Manager Setup ignores foldout state in hierarchy and collapses all...
Steps to reproduce:1. Open the attached project2. Open "Window/Bug Report/Scene Setup Window3. Open some scenes in the hierarchy4. N... Read more
[Dashboard - Multiplayer] "Global CCU Limit " field becomes empty after ...
"Global CCU Limit " field on "Configuration" tab becomes empty after setting out of bound value for the same field on "Live Mode" ta... Read more
ParticleSystem Birth SubEmitter doesn't always fire when using random be...
Steps to reproduce:1.Open attached 'SubEmitterLifetime' Unity project2.Open scene ‘MainScene’3.Enter Play mode Expected results:Birt... Read more
[iOS][IL2CPP] UnityLinker.exe fails to run when building for iOS platform
To reproduce:1. Open attached project2. Build for iOS platform Expected: Unity builds project successfully.Actual: Build fails becau... Read more
[Regression] SpeedTree preview is not displayed/messed up when multisele...
Steps to repro: 1. Open attached project;2. Go to Project folder;3. Multiselect 4 .spm tree prefabs;4. Observe preview rendering in ... Read more
Inspector window's preview shows all selected objects in each icon tile ...
To reproduce:1. Open new project2. Create 2 or more prefabs from any standard objects3. In Project window, holding ctrl, select crea... Read more
DLL files are not excluded during building for standalone platform, even...
To reproduce: 1. Open the project, attached by the user (TestCreatingDll.zip)2. In the Project view, select TestDll_Editor asset3. I... Read more
VSTU: Node not supported: 'Vector3 - Vector3
Adding a Vector3 operation to the Visual Studio 2017 Watch window displays: "Node not supported: 'b - a' " How to reproduce:1. Open ... Read more
Crash in GdipCreateBitmapFromStream when calling System.Drawing.Bitmap c...
To reproduce: 1. Open the project, attached by the user (GifWriterCrash.zip)2. Open "1" scene3. Enter Play mode4. Press E on the key... Read more
[Regression] 'AssetImporterEditor: assetEditor has null targets!' is sho...
Steps to repro: 1. Open attached project;2. In the Project folder multiselect four .spm prefabs by shift-clicking on them;3. In the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used