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Animation doesn't record rotation when legacy mode is enabled
Reproduction steps:1. Open attached project (ReproProject.zip)2. Open the "test" scene3. Open the animation window and click on the ... Read more
WWW.text and WWW.error properties have inconsistent values in editor and...
Steps to reproduce: 1. Open attached project (wwwTest.zip)2. Play the 'Test' scene in the editor3. Click the button, notice the uppe... Read more
Material.SetTexture does not change texture of material
Repro steps:1) Open the project and main.scene in it2) Select Canvas -> Color Picker -> Image in the Hierarchy3) Noticed the s... Read more
operations not synced for SyncList on base class
Operations not synced to client for SyncList on base class, when invoked from a derived class. exmaple: public class Foo : NetworkBe... Read more
UI.Text BestFit does not work with japanese
Steps to reproduce:1. Create a UI Text object2. Set options in Inspector "BestFit: true" and "Horizontal Overflow: Wrap"3. Set text ... Read more
Skinned mesh w/ blend shapes and large scale doesn't receive correct lig...
Steps to reproduce:1. Download attached project "Game.zip"2. Open scene "level 0"3. Select Point Light and change its range. Notice ... Read more
[WebGL] Scrambled bitmap font in build
-e: see title and screenshots -repro:--open project attached at the end of the email conversation--open scene--notice the text looks... Read more
When changing the x rotation every 90 degrees, 180 degrees are added to ...
Reproduction steps:1. Open attached project2. Open the "Scene" scene3. Select "GameObject" in Hierarchy and change its x rotation4. ... Read more
[LPPV] Stretched billboard resizes bounding box of light probe proxy vol...
To reproduce:1. Open attached project2. Open scene particles3. Enter playmode4. Notice that bounding box is changing on the go, is t... Read more
[LPPV] Using "Automatic local" proxy volume uses same color all over the...
To reproduce:1. Open attached project2. Open scene particles3. Play - notice that all the billboards are red or reddish If you switc... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing