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[Mac] Crash in Compute Shader where adding the same faulty code used to ...
Steps to reproduce: 1. Open user-attached project 2. Open file "00_LODBitonicSortingCS" 3. Add the following code right before "Data... Read more
Empty project build throws NullReferenceException in the console
To reproduce: 1. Create a new Unity project 2. Build for standalone Expected result: an empty project is built without errors Actua... Read more
Disc area light gizmo appears broken when scaled in the scene viewport
Steps to reproduce: 1. Download the attached project and open SampleScene 2. In the Hierarchy panel, or in the Scene view, select th... Read more
[HDRP + Nested Prefabs] Creating HDRP prefab causes mass error spam
Steps to repro 1. Download book of the dead from the asset store 2. Create a prefab from the "props" object in the Forest_Environme... Read more
WaitForSecondsRealtime instance can't be reused
Steps to reproduce: 1. Download and open the attached project 2. Enter playmode 3. Observe Console logs Expected result: each loop ... Read more
At lower framerate Editor skips OnPointerUp and OnPointerClick events
How to reproduce: 1. Open user's project 2. Press Play 3. Double-Click Game Window Expected result: Six events, two OnPointerDowns,... Read more
[UWP] [IL2CPP] MSAL: Error trying to serialize the value to be written t...
Steps to reproduce: 1. Download attached project 2. Build UWP project with IL2CPP backend. 3. Edit Il2CPP file "\VS Solution\Il2CppO... Read more
[Android] Shader's large float2 constants array cause bad performance/cr...
Steps to reproduce: 1) Download attached project and open in Unity 2) Build and Run project on a device 3) Make sure "Use pre-defin... Read more
Editor crashes while using Flythrough mode in scene view when particle s...
Editor crashes while using Flythrough mode in scene view when particle system game object is selected in the hierarchy after a few o... Read more
[Linux Editor] game view: free aspect ratio doesn't allow any input
-e: see title, trying to type anything doesn't do anything -repro: --open a project --go to Game View --select the aspect ratio dro... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes when debugging a for loop
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1