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[Daydream] Camera.stereoMirrorMode = true causes visual glitching
How to reproduce: 1. Open user's attached project 2. Build 'demo' scene to Daydream compatible device 3. Move the view around 4. Obs... Read more
Services Tab is opened after restarting Unity
Services Tab is opened by default after restarting an engine even if another Tab was left opened before closing Unity. Steps to rep... Read more
Setting Cursor.lockState from Locked to CursorLockMode.None, returns unc...
Reproduction steps: 1. Open attached project (Cursor.zip) 2. Open "3D Objects" scene 3. Hit play 4. Press "space" to lock the cursor... Read more
EnumMaskField ignores hard coded Enum values
Steps to reproduce: 1. Open DebugScene 2. Select GameObject in Hierarchy window 3. Set Mask Enum value to "Flag 32". Expected: Enum... Read more
CustomYieldInstruction coroutine continues to run after StopCoroutine is...
To reproduce: 1. Open attached project "StopCoroutineBug.zip" 2. Go to the Console window. 3. Play "main" scene. 4. Look at the Con... Read more
[Anim] wrong default Transition Duration with empty states or blendshape...
When creating a Transition between 2 states, the default Duration is 0.25 This works fine on clips with animation on the transforms,... Read more
Light Probe Proxy Volumes Not Sampling Correct Lighting Data Under Baked...
Light probe proxy volumes (LPPVs) do not sample correct lighting data when it is located under baked shadows. The behaviour works as... Read more
[Windows] Windows.Speech.DictationRecognizer results in an Unknown Error
Steps to reproduce: 1. Open User's attached project 2. Open scene "ConfigurationTest" 3. Enter Play mode 4. Press button "Dictation ... Read more
[VR SPS] Edge detection image effect not applying to whole scene with si...
In our vr-test-suite the edge image effect only covers the top half of the screen. It only happens in single pass and I couldn't re... Read more
[Android] Editor failed to push OBB to the SGS6 devices
[Android] Editor failed to push obb to the SGS6 devices DUT: Reproed only on SGS6 running aOS 6.0.1/MMB29K samsung SM-G920F [zerofl... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects