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Crash on UnityScene::AddRootToScene when importing a project with delete...
Steps to reproduce: 1. Download attached project.2. If exists, delete metadata from library folder.3. Try to import it with 5.3.0f4.... Read more
extra work caused by List.RemoveAt in ChannelBuffer
ChannelBuffer uses List to store packets, and RemoveAt(0). This results in array-like copying of every element when elements are rem... Read more
[AW] Inconsistent Inspector update
The Inspector updates animated curves feedback (red text) inconsistently. Sometimes, the update happens when the mouse hovers over t... Read more
[AW] InvalidOperationException error creating clip
Repro:Create CubeCreate clip in animation window... error InvalidOperationException: Operation is not valid due to the current state... Read more
Baking NavMesh with 3d Colliders produces no visible results
Baking NavMesh with 3d Colliders produces no visible results To reproduce:1. Open attached project2. Open 2DMesh.unity scene3. Selec... Read more
[NetworkManager] numPlayers counts local players twice
Steps to reproduce: 1. Download and import attached project. (repro-case_752720-Unet.zip)2. Open scene: Lobby3. Play the scene.4. Pr... Read more
LoadLevel does not work with unsaved scenes
Steps to reproduce:1) open attached project2) create new scene3) attach the 'NewBehaviorScript' to any of the GameObjects4) press pl... Read more
[entreprise support][ES][HLSLcc?] Bloom Effect does not work with GLES 3...
Bloom effect (and possibly some other image effects) does not work on some devices while using GLES 3.0 Read more
Unity Crash on SerializedObject::ValidateObjectReferences, when changing...
Steps to reproduce: 1. Download and import user attached project. (Unity.zip)2. Open scene: FacebookAppDemo_step_23. Select game obj... Read more
[Plugins] dll shouldn't be queried by IsAssemblyCompatible, missing IsIn...
Fixed in 5.3.0p1. Just have a project with managed plugin inside with name like "Something.UnityEngine.dll" Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Incorrect rotations on bones when importing FBX animations with a Humanoid Rig
- Render Graph Viewer “Pass List” section is flickering when resizing vertically and the Render Graph Viewer window is docked
- Render Graph Viewer Capture button plays the click animation but does not do anything when the Capture button is pressed with the “Enter” key on the keyboard
- UI Builder Scrollview is unable to scroll all the way down when the window is downsized vertically
- Celestial bodies order remains unchanged when the Distance setting is modified