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[UIElements] StyleEnum is creating boxing allocations
StyleEnum<T> is making use of IConvertible to do comparison, this is allocating for simple equality check.The equality check c... Read more
Decal doesn't update when changing the texture from a script
Reproduction steps:1. Open the user’s attached project2. Open the “Assets/OutdoorsScene” scene3. Enter Play mode Expected result: Th... Read more
Player crashes on UnityMain when loading Scenes
Reproduction steps:1. Open the user’s attached project2. Build and Run3. In the built Player, select AutoRunner > Sequence4. Wait... Read more
[IMGUI] Pre-selection and Selection highlights are not visible for Asset...
The Pre-selection(yellow) and Selection highlights(blue) for Asset Input Fields are not visible. Even though the Asset has been load... Read more
[iOS] UnityEditor.iOS.Xcode.BackgroundModesOptions is missing "processin...
Reproduction steps:1. Create a new project2. Switch the platform to iOS3. Create and open a new Script4. Add "using UnityEditor.iOS.... Read more
Coroutine functions are sometimes labelled incorrectly in the Profiler
Steps to reproduce:1. Download and open attached project CoroutineProfileTest.zip2. Open scene CoroutineProfileTest_scene3. Observer... Read more
Built-in templates thumbnails are missing in 2021.3
Steps to reproduce:1. Open Unity Hub2. Try to create a new project with 2D, 3D or 2D URP templates Expected result: Templates displa... Read more
[iOS] Forcing "Portrait Upside Down" orientation on new A16 iPhones cras...
Steps to reproduce: Open attached project (orientation-test.zip) Switch to iOS and make a build Build the Xcode project and deploy t... Read more
Rendering into RenderTexture is affected by Camera transforms when using...
Reproduction steps:1. Open the attached “DrawMeshDebug.zip” project2. Open the “Scene” Scene3. Enter the Play mode4. Observe the Gam... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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