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[OpenGL][Windows x86] OpenGL Builds crash on Windows 7 32-bit with Intel...
Empty Windows x86 Builds with Auto Graphics API for Windows set to OpenGLES2 or OpenGLES3 crashes on Windows 7 32-bit computers with... Read more
Editor FPS drops from >200 to <60 when there are GameObjects with partic...
Editor FPS drops from >200 to <60 when there are GameObjects with particle system selected. Also CPU usage seems more unstable... Read more
UI.Mask elements are not copied to RenderTexture
How to reproduce:1. Copy the "PresExample.zip" content to a folder named "PresExample" on Desktop2. Open the "GiboirePlayer" project... Read more
Project from Cloud doesn't set Scripting Runtime Version via Collab befo...
Reproduction steps:1. Open attached project2. Enable collab3. Add new member4. Download the project from the cloud5. Open the projec... Read more
Shadows from Directional Light cast to a ground plane appear offset from...
Steps to reproduce:1. Open attached Unity Project "936425 LightTest"2. Load Scene "Test" Expected result: Shadows do not appear floa... Read more
ScreenCapture.CaptureScreenshot doesn't work properly in 2017.1
Steps to reproduce:1. Open user attached project "New Unity Project.zip"2. Press Play3. Observe the picture saved in the project fol... Read more
Baking is paused when using any kind of Unity Editor UI's drop down menus
To reproduce:1. Open user's project2. In the bottom-right corner, observe baking loading bar3. Start opening any Unity application's... Read more
[GearVR] Samsung Galaxy S7 with Adreno GPU (Verizon) suffers from often ...
Reproduction steps:1) Download and open attached project (AVPTest-Unity5.6.2)2) Build and run "AVPTest-Cylinder and Stereo" scene (i... Read more
Only One keyframe is added when Animating multiple objects Materials
To reproduce: 1. Download attached project "Animate_Materials_Bug.zip" which user attached in email and open in Unity2. Open scene "... Read more
Assert.IsNotNull fails with not null object
How to reproduce:1. Open the attached project2. Open the Test Runner3. Run the Assembly-CSharp-Editor.dll -> Mygame -> Tests -... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used