Search Issue Tracker
UI Image Color property is ignored when already assigned Source Image pr...
How to reproduce:1. Open the attached "BugReport.zip" Unity project2. Press "Play" and observe the three "Icon" GameObjects Expected... Read more
CombineMesh() mesh indices regression
Steps to repro:1. Open QA attached project "CombineMeshIndices.zip"2. Open repro scene3. Enter Play Mode4. Observe console Expected ... Read more
[LWRP] Render Texture loses transparency values in built game when an Em...
Steps to reproduce:1. Open user attached project2. Build & Run3. Observe that the render texture loses transparency Expected res... Read more
[Android] AWS SDK stopped working in Android Builds with Unity 2019.1.0a...
To reproduce:1. Open the user's attached project2. Build and Run on Android device Expected result: Function outputs a resultActual ... Read more
When a joint is created at runtime the ConnectedBody trigger collider po...
Regression when updating from 2018.3.7f1 to 2019.1.0f2. User pain is high because this functionality is relied upon heavily for VR i... Read more
[Android][Vulkan] Images are rendered after a delay on some devices
Repro steps:1. Open QA attached project "repro_1144830"2. Set the Graphics API to Vulkan in the Player Settings3. Build and Run on A... Read more
[Android] BuildPipeline.BuildPlayer() with custom keystore file fails wi...
Steps to reproduce:1. Open user attached project2. Switch build target to Android3. Press from main menu "BugReport > Build APK"4... Read more
[Android] System.Globalization.CultureInfo.CurrentCulture returns Cultur...
To reproduce:1. Open attached project2. Center the text to see it3. Build and run on Android device Actual result: Observe that in A... Read more
Cache system Caching.IsVersionCached reporting true but Caching.GetCache...
Steps to reproduce:1. Open attached project2. Switch to Android platform3. Play the editor4. Wait until asset bundle manager report ... Read more
Signal Emitter does not emit reaction when Playable Director's Update Me...
How to reproduce:1. Open user's attached project ('ManualPlayableUpdateBug.zip')2. Open scene 'New' and click on the Director object... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger is not disabled when switching Scenes if the Frame Debugger window is not open during the transition
- Standalone Profiler Targets another Project if a Standalone Profiler was launched in it before when switching between Edit or Play Mode Targets
- Crash on ForwardRenderLoopJob when opening a specific project
- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch
- PhysicsRaycaster ray length is incorrect when casting from rotated Camera