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Stereo Convergence gets incorrectly multiplied when taking Stereo Images
Steps to reproduce: 1. Download and open the attached project 2. Enter Playmode 3. Press "C" to take the photo 4. Open the photo in ... Read more
[ECS] DisableAutoCreation prevents system from updating, even with Alway...
Reproduction steps: 1. Open the attached project "TestSystemUpdateBug.zip"; 2. Open the SampleScene; 3. Enter a play mode; 4. Observ... Read more
Host id out of bound when calling StopBroadcast() from within OnReceived...
How to reproduce: 1. Open attached Unity project "Network" 2. Build game 3. Play game in the build and in an editor 4. Initialize Br... Read more
Progressive Lightmapper Area light doesn't get occluded
How to reproduce: 1. Import user-submitted project (Test.unitypackage) 2. Open "TESTPLM.unity" scene 3. Bake lighting Expected resu... Read more
Using HDRP will cause a null reference exception when adding value to th...
How to reproduce: 1. Open user's attached project "Plexus.zip" 2. Open "SampleScene" scene and click on "Plexus" GameObject in the H... Read more
Delete and Rename options of Project Window right-click menu are no long...
Steps to reproduce: 1. Create new project 2. Right-click in Project Window on an empty area 3. Select Delete or Rename Expected res... Read more
iOS Splash screen shows incorrectly after initially showing correctly on...
To reproduce: 1. Open attached project "SplashRotation.zip" 2. Build for iOS device 3. Observe that on iPhone splash screen at the b... Read more
[Prefab Mode] Ambient light does not affect gameObjects in Prefab Mode
To reproduce: 1. Open 'smallRepro' project 2. Open '-- test pet' scene 3. Notice that 'Mine Rock' prefab's model is affected by ambi... Read more
TrailRenderer is not visable when moving just on X or Y axis and Width v...
How to reproduce: 1. Open attached project "LineRendererGlitching.zip" and scene "SampleScene" 2. Enter Play mode 3. With WASD keys... Read more
Changes made using TextureImporter.SetPlatformTextureSettings are not pr...
How to reproduce: 1. Open the user-submitted Project 2. In the Project Window click on the "Test Sprite" - observe the Override and ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Universal 3D Sample project template takes a very long time to build.
- ShaderGraph tabs persist to projects that do not have that shader graph
- Sample Bezier node in VFX Graph breaks when the Particle count is higher than 32
- ArgumentException is thrown when modifying Transform values of properties with 'Arc' in the VFX Graph Blackboard
- Preview of the material is displayed incorrectly when the texture is assigned to its Base Map