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Crash on ParticleSystemGeometryJob::ScheduleJobs when deleting GameObject
How to reproduce: 1. Open the "PlayMaker_Crash.zip" project 2. Open the "level1.unity" scene 3. Delete "SpawnObjekty" GameObject via... Read more
Crash on ExtractRenderers when opening scene if it is already opened
How to reproduce: 1. Open the attached project 2. Open the "level1.unity" scene 3. Open the "level1.unity" scene again Actual resul... Read more
[Improved Prefabs] Override indicator won't show on changing any of the ...
Override indicator (It's a blue line which comes next to the edited property and the property name being bold) won't show on changin... Read more
Unity crashes when debugging a string with an invalid Unicode character
How to reproduce: 1. Open the attached "1052246.zip" project 2. Open "main" scene and "BugRepro" script 3. Add a breakpoint in line ... Read more
.obj model scanned with Matterport camera does not import correctly, tak...
How to reproduce: 1. Open any project 2. Import "UserSubmitted.obj" model 3. Wait for the importation to complete (takes about 15 m... Read more
Sprites are order by their place in Hierarchy instead of their distance ...
How to reproduce: 1. Open attached project "SortingGroupOrder.zip" and scene "Test" 2. In Hierarchy window, select "SortingGroup" o... Read more
[2018.1][Android][.NET 4.x][IL2CPP] StackTrace is not printed when .apk ...
StackTraces are missing for exceptions when using IL2CPP and .NET 4.x runtime. By switching to .NET 3.5 runtime StackTraces are prin... Read more
Running the game causes .NET 4.X crash without stack trace
How to reproduce: 1. Open user-submitted project (quantum_unity.zip) 2. Play QuantumMenu scene 3. Write "test" in username field and... Read more
NetworkIdentity has overrides that can not be applied
A NetworkIdentity component in a prefab instance will show up in the overrides menu and "modified component" context menu. Choosing ... Read more
VR SDK Cardboard is missing from build in XR settings, when it is set th...
To reproduce: 1. Open attached project 2. In the Main menu press Test > Test 3. In the Test window click on "Set to Android/Cardboar... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Universal 3D Sample project template takes a very long time to build.
- ShaderGraph tabs persist to projects that do not have that shader graph
- Sample Bezier node in VFX Graph breaks when the Particle count is higher than 32
- ArgumentException is thrown when modifying Transform values of properties with 'Arc' in the VFX Graph Blackboard
- Preview of the material is displayed incorrectly when the texture is assigned to its Base Map