Search Issue Tracker

0
votes
Fixed

[Backend][Improved Prefabs] Applying dependent componet to nested prefab...

Scene Management

-

Jul 02, 2018

-

Version/s: 2018.3.0a4

Steps: 1. Create empty GameObject 'A' and 'B' 2. Make prefab asset out of 'A' and another one out of 'B' 3. Nest 'B' to 'A' 4. Insta... Read more

0
votes
Fixed

[Improved Prefabs] Added components cannot be reordered on prefab instance

Scene Management

-

Jul 02, 2018

-

Version/s: 2018.3.0a4

Steps: 1. Create and instantiate any prefab asset 2. Add two components to it ==> Both components are added with '+' sign 3. Select ... Read more

0
votes
Fixed

[Improved Prefabs] Exception appears while Prefab Asset replaced by its ...

Scene Management

-

Jul 02, 2018

-

Version/s: 2018.3.0a4

Steps: 1. Add empty GameObject 'Root' and 'Cube' 2. Parent 'Cube' under the 'Root' 3. Make a prefab out of it 4. Open 'Root' in Pref... Read more

0
votes
Fixed

IL2CPP build cannot generate Ahead-Of-Time code

IL2CPP

-

Jun 26, 2018

-

Version/s: 2018.1.6f1

How to reproduce: 1. Open user-submitted project (AotBug.zip) 2. Open "SampleScene.unity" scene 3. Play the scene 4. Press "Test" bu... Read more

0
votes
Fixed

[Shortcut Manager] Certain keybinds fail when Russian Display language i...

Themes

-

Jul 02, 2018

-

Version/s: 2018.2.0b8, 2018.2.0b9

How to reproduce: 1. Change your Windows Display language and the keyboard layout language to Russian 2. Create a new Unity Project ... Read more

0
votes
Fixed

Sprite Sheet grid artifact appears when clicking drop-down menus

Graphics - General

-

Jul 02, 2018

-

Version/s: 2018.1.0a6, 2018.2.0b11

How to reproduce: 1. Open the attached project 2. Select Assets/Sprites sprite sheet 3. In the Inspector window, click several times... Read more

1
votes
Postponed

IL2CPP build cannot create process

IL2CPP

-

Jun 28, 2018

-

Version/s: 2018.1.6f1

How to reproduce: 1. Open user-submitted project (UnityFileBrowser.zip) 2. Open scene "FileBrowserDemo.unity" 3. Ensure scripting ba... Read more

5
votes
Fixed

[Android] Default Icon is not used if Adaptive icons are not set

Android

-

Jun 20, 2018

-

Version/s: 2018.2.0a7, 2018.2.0b6

Steps to reproduce: 1. Start a new project 2. Switch to Android and go to Player Settings 3. Set the Default Icon to any other custo... Read more

3
votes
Duplicate

Memory usage increases over time when moving between scenes and instanti...

Scene Management

-

Jul 02, 2018

-

Version/s: 2017.3.1p1

To reproduce: 1. Open users attached project "UnityTest.zip" 2. Build for iOS 3. Open the built project with Xcode and deploy it to... Read more

8
votes
Fixed

[LW-SRP] Console spams "Converting invalid MinMaxAABB" errors when a Par...

Visual Effects - Legacy

-

Jun 20, 2018

-

Version/s: 2018.1.0b12, 2018.1.4f1, 2018.2.0b7, 2019.3, 2020.1, 2020.2

How to reproduce: 1. Open the attached project "case_1051422.zip" 2. Go to Graphics settings and set LWRP-HQ Render Pipeline Asset (... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.