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1
votes
Fixed

iOS Splash screen shows incorrectly after initially showing correctly on...

iOS

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Jun 26, 2018

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Version/s: 2017.4.1f1, 2017.4.6f1

To reproduce: 1. Open attached project "SplashRotation.zip" 2. Build for iOS device 3. Observe that on iPhone splash screen at the b... Read more

0
votes
Duplicate

[Prefab Mode] Ambient light does not affect gameObjects in Prefab Mode

Graphics - General

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Jun 25, 2018

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Version/s: 2018.2.0x

To reproduce: 1. Open 'smallRepro' project 2. Open '-- test pet' scene 3. Notice that 'Mine Rock' prefab's model is affected by ambi... Read more

0
votes
Duplicate

TrailRenderer is not visable when moving just on X or Y axis and Width v...

Visual Effects - Legacy

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Jun 18, 2018

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Version/s: 2017.2.0b7, 2017.3.0a4, 2017.4.0f1

How to reproduce: 1. Open attached project "LineRendererGlitching.zip" and scene "SampleScene" 2. Enter Play mode 3. With WASD keys... Read more

0
votes
By Design

Changes made using TextureImporter.SetPlatformTextureSettings are not pr...

Asset - Importers

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Jun 25, 2018

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Version/s: 2018.2.0b9

How to reproduce: 1. Open the user-submitted Project 2. In the Project Window click on the "Test Sprite" - observe the Override and ... Read more

0
votes
By Design

AfterForwardOpaque command buffer renders too late when rendering dynami...

Graphics - General

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May 24, 2018

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Version/s: 2018.1.0f2

Steps to reproduce: 1. Download and open the attached project 2. Open Scene "DemoSceneWater" 3. Enter Playmode 4. Set "Clouds" to a... Read more

1
votes
By Design

Huge GFX.WaitForPresent loads when using ECS

Scripting

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Jun 18, 2018

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Version/s: 2018.1.5f1

Steps to reproduce: 1. Open User-supplied project (the first one) 2. Open and play Scene "SampleScene" 3. Using WASD, fly closer to ... Read more

0
votes
Fixed

PlayableBehaviour.ProcessFrame isn't being called properly

Animation

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Jun 23, 2018

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Version/s: 2018.1.1f1

How to reproduce: 1. Open the user-submitted project 2. Enter Play mode and click on the Playable Graph Window 3. In the Playable Gr... Read more

0
votes
Fixed

[iOS] Builds fail when Bundle ID doesn't include at least two dots

iOS

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Jun 27, 2018

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Version/s: 2018.2.0b9

Steps to reproduce: 1) Open any project. 2) Set the bundle ID to something without dots or a single dot. 3) Press build. An excepti... Read more

1
votes
Fixed

Editor throws enum errors when calling OnInspectorGUI() or setting Edito...

IMGUI

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Jun 27, 2018

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Version/s: 2018.1.3f1

How to reproduce: 1. Download and open attached project "UnityEventBugReport" 2. Select "GameObject" object in Hierarchy 3. In Inspe... Read more

0
votes
Not Reproducible

[FBX] Crash on fbxsdk::KFCurve::KeySet when importing fbx file

Asset - Importers

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Jun 27, 2018

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Version/s: 2018.1.0f2

How to reproduce: 1. Open the "fbx_crash.zip" project 2. Reimport "model.fbx" Actual result: Unity crashes. Reproducible with: 201... Read more