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[SaveScene] child objects are saved, even though parent is marked as Don...
If you save scene with method "EditorApplication.SaveScene(string, bool)", objects with "hideFlags.DontSave", still have their child... Read more
[Scene/Game View] Changing the initial Directional Light to any other ty...
On changing the light type of the Directional light gameobject initially present in the 'Sample Scene" to point, spot or area and ro... Read more
[iOS] Application.isShowingSplashScreen always returns 'true' when the s...
Steps to reproduce:1) Open the latest attached project.2) Build for iOS.3) Run on a device via Xcode. The output of Application.isSh... Read more
[Windows] Unity crashes when stays unfocused for a while
Regression from revious build - Version 5.4.0b7 (b558e46def43)Steps:1. Open Unity with some project2. Switch to another application=... Read more
[OSX] Editor windows flicker in Play Mode when dragging and docking wind...
How to reproduce:1. Open the user-supplied project and make sure Metal Editor Support is enabled2. Enter Play Mode, undock and drag ... Read more
Navmesh bakes between and inside custom cube objects with Box Collider c...
Repro steps:1.Open "BugDemo.zip" project2. Load "NavmeshWth" scene3. Go to Navigations window and rebake the scene Actual: Navmesh i... Read more
Broken link
Broken link Open file:///C:/Program%20Files/Unity%205.0.0b21/Editor/Data/Documentation/en/Manual/MecanimPeformanceandOptimization.ht... Read more
GameObjects are being highlighted when dragging the scroll bar in Hierar...
How to reproduce:1. Open the attached (Repro.zip) project2. Open the "SampleScene" Scene3. Drag the Hierarchy Window scroll bar Expe... Read more
[Shader Graph] Property connector icon in a node is distorted
All the properties connector icons from a node are distorted when any node is created, refer attached video Steps to repro:1 Create ... Read more
[Multi-Display] Changing primary monitor still opens scene in first monitor
Steps to reproduce:1. Download and open project2. Open scene "main"3. Build for windows platform and play4. Change display to second... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used