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Handwriting to text doesn't work in Editor
Steps to reproduce:1. Create a new project2. Try changing game objects name with Handwriting to text functionality Expected results:... Read more
Unhandled Exception on a specific script when converting byte list to array
To reproduce: 1. Open user's attached project Expected: there will be no unhandled errors Note: error is caused by the 131th line on... Read more
[Windows] Unity crashes when stays unfocused for a while
Regression from revious build - Version 5.4.0b7 (b558e46def43)Steps:1. Open Unity with some project2. Switch to another application=... Read more
Custom Property Drawers fail to inherit properly when their Assembly's n...
How to reproduce:1. Open the attached Project "drawerTest" and load Scene "SampleScene"2. In the Hierarchy, select the "GameObject" ... Read more
Palette Settings link to the documentation isn’t working
Reproduction steps:1. Create a new Universal 2D project2. Create a Tile Palette (Create > 2D > Tile Palette)3. Open newly crea... Read more
Broken link
Broken link Open file:///C:/Program%20Files/Unity%205.0.0b21/Editor/Data/Documentation/en/Manual/MecanimPeformanceandOptimization.ht... Read more
[Adreno][Vulkan][Android] Models rendered with Blend "One Zero" or an im...
Reproduction steps:1. Open "VulcanAndroidBug.zip" project2. Build & Run for Android3. Notice that "Blend One Zero" and "Implicit... Read more
Clicking “Selected Sample Track” throws errors and no window opens
Steps to reproduce: Create a new Unity project Go to Window → Analysis → Profiler Switch to Edit Mode profiling and record for a few... Read more
Input.mousePosition returns incorrect value when using locked cursor
Reproduction steps:1. Open the "bug.zip" project.2. Open the "test" scene.3. Play the scene.4. Notice that the cursor is not centere... Read more
[Multi-Display] Changing primary monitor still opens scene in first monitor
Steps to reproduce:1. Download and open project2. Open scene "main"3. Build for windows platform and play4. Change display to second... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Non-multisampled texture binding errors are logged when running the DepthBlit URP scene with MSAA enabled on Vulkan
- The Editor does not recognize code errors in generic classes when using C# Source Generator to generate serialization code
- Long Sprite names are not truncated in the Inspector window name label and the preview labels when a Sprite with a long name is selected
- NullReferenceException is logged when undoing Deletion of a Visual Query Block of a Search Expression
- “Unsupported type MinMaxCurve” error and “Could not register property modification for animation binding…” warnings are thrown after moving playhead when Particle System Property is added to Animation window