Search Issue Tracker
[macOS] Scene view navigation is twice slower than on previous version
Steps to reproduce: 1. Open attached project on 2017.1.0p2 or newer2. Enable profile editor and rotate scene view camera using mouse... Read more
Shaders in scene view get disabled based on camera rotation
Steps to reproduce:1. Open attached project "SceneViewShader.zip"2. Either move the scene view around or rotate the Main Camera alon... Read more
[iOS] Crash in libobjc.A.dylib`objc_msgSend during AssetBundle download
Steps to reproduce:1. Download & Open the project2. Build the project to iOS using BuildInfoList.asset (found in Assets folder)3... Read more
"About Unity" window is black and throws errors if Scripting Runtime Ver...
To reproduce:1. Open new project.2. In PlayerSettings set Scripting Runtime Version to "Experimental (.NET 4.6 Equivalents)".3. Open... Read more
[KeywordEnum(UV1, UV2)] in shaders causes a compilation error when build...
Steps to reproduce:1. Download and open the attached project2. Build for Standalone to force a shader recompile Expected result: bui... Read more
NormalMap settings do not appear when importing FBX file
To reproduce:1. In any project, import user's FBX file Expected: user is prompted about incorrect texture settings (check picture at... Read more
Standalone build shows "Failed to load mono" error if it is located in a...
To reproduce: 1. Create a new project2. Set Scripting Runtime Version to .NET 4.63. Build it for Windows standalone to the folder na... Read more
Editor crashes at prcore::BlitImageRemapNoScale when creating sprite wi...
Steps to reproduce:1. Download 944413_repro.zip2. Open "test" scene3. Enter play mode Results: Editor crashes when creating sprite f... Read more
[MacOS] Crash in EXC_CRASH (SIGABRT) when trying to use System.Net.Socke...
How to reproduce:1. Open user's attached project2. Open "CrashUnity" scene3. Press play-- Unity crashes Reproduced with: 2017.2.0b3,... Read more
Standard shader shadow is incorrect with Albedo Alpha smoothness
How to reproduce:1. Download attached project file2. Open "main" Scene Actual result: Standard shader shadows treat albedo alpha cha... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Animator State Labels are not Rendered correctly when using the Bitmap Renderer as the Default Editor Text Renderer
- LDR render target is used when HDR is enabled in URP and Recorder Source is set to 360 View
- Terrain Layer's changes are not added to the Undo history
- “IndexOutOfRangeException: Index was outside the bounds of the array.” error is thrown when large Text (TMP) GameObject Overflow field is set to Ellipsis
- The OnValidate method is not invoked when reverting changes on a Prefab Variant