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4
votes
Fixed

[MSE] game object duplicates on play when reference to that game object ...

Editor - Other

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Dec 03, 2015

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Version/s: 5.3.0f2

Reproduction steps:1. Open attached "NUP43" Unity project.2. Open "1" scene.3. Drag and drop "2" scene into the "1" scene hierarchy.... Read more

0
votes
Won't Fix

Particles set to emit from a Skinned Mesh Renderer do not work with Cloth

Shuriken

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Nov 30, 2015

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Version/s: 5.3.0f3

When a particle system is set to use a Skinned Mesh Renderer as its Shape, and that mesh has a Cloth component, the particles are on... Read more

0
votes
Fixed

Attempt to serialize the "decimal" type throws an "Invalid IL code" error

Networking

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Dec 04, 2015

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Version/s: 5.4.0a5

Repro steps:1. Add "[SyncVar] private decimal test;" declaration in NetworkBehaviour script2. Attach that script to the player objec... Read more

3
votes
Postponed

[DeepProfile] Crash on "RtlLookupFunctionEntry returned NULL function" w...

Profiling

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Dec 03, 2015

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Version/s: 5.2.3f1

Reproduction steps:1. Open attached project.2. Open "scene" scene.3. Go to "Window > Profiler"4. Click on "Deep Profile" in the p... Read more

1
votes
Won't Fix

[SpeedTree or TreeCreator?] Trees do not get Realtime GI and emission fr...

Speedtree Integration

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Nov 16, 2015

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Version/s: 5.3.0f1

Steps to reproduce: 1. Download and import attached project.2. Play. (Or inspect in the editor) Expected result: Tree gets red color... Read more

0
votes
Fixed

[Animator] When deleting a Transition or State hindrance message box app...

Animation

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Dec 02, 2015

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Version/s: 5.3.0f2

Steps to reproduce: 1. Download and import attached project.2. Open "main" Scene.3. Select "test" GameObject in the Hierarchy view.4... Read more

3
votes
By Design

WWW.texture returns no exceptions or error flags for invalid data

Networking

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Dec 03, 2015

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Version/s: 5.3.0f2

Repro steps:1) Open the project and only scene2) Play it and notice that there is a red question mark as a texture3) Notice there is... Read more

0
votes
By Design

AudioImporter.SetOverrideSampleSettings don't use the same strings for t...

Editor - Other

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Dec 04, 2015

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Version/s: 5.3.0f2

AudioImporter.SetOverrideSampleSettings could use the BuildTarget names and check internally if it's "WebPlayer", "Standalone", "iOS... Read more

0
votes
Fixed

[Android] App fails to load on Marshmallow as it fails to query for perm...

Android

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Dec 03, 2015

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Version/s: 5.2.3p1

To reproduce:1) Open attached project and the scene in it2) Build and run on a device with Marshmallow3) See that the screen is blac... Read more

1
votes
Fixed

iOS build size is increased in 5.2.3 compared to 5.2.1

IL2CPP

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Dec 02, 2015

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Version/s: 5.2.3f1

1. Open attached project2. Build to iOS IL2CPP3. Archive via XCode and check ipa binary size 5.2.1f1:armv7__TEXT 28835840__DATA 2916... Read more

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