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[MSE] game object duplicates on play when reference to that game object ...
Reproduction steps:1. Open attached "NUP43" Unity project.2. Open "1" scene.3. Drag and drop "2" scene into the "1" scene hierarchy.... Read more
Particles set to emit from a Skinned Mesh Renderer do not work with Cloth
When a particle system is set to use a Skinned Mesh Renderer as its Shape, and that mesh has a Cloth component, the particles are on... Read more
Attempt to serialize the "decimal" type throws an "Invalid IL code" error
Repro steps:1. Add "[SyncVar] private decimal test;" declaration in NetworkBehaviour script2. Attach that script to the player objec... Read more
[DeepProfile] Crash on "RtlLookupFunctionEntry returned NULL function" w...
Reproduction steps:1. Open attached project.2. Open "scene" scene.3. Go to "Window > Profiler"4. Click on "Deep Profile" in the p... Read more
[SpeedTree or TreeCreator?] Trees do not get Realtime GI and emission fr...
Steps to reproduce: 1. Download and import attached project.2. Play. (Or inspect in the editor) Expected result: Tree gets red color... Read more
[Animator] When deleting a Transition or State hindrance message box app...
Steps to reproduce: 1. Download and import attached project.2. Open "main" Scene.3. Select "test" GameObject in the Hierarchy view.4... Read more
WWW.texture returns no exceptions or error flags for invalid data
Repro steps:1) Open the project and only scene2) Play it and notice that there is a red question mark as a texture3) Notice there is... Read more
AudioImporter.SetOverrideSampleSettings don't use the same strings for t...
AudioImporter.SetOverrideSampleSettings could use the BuildTarget names and check internally if it's "WebPlayer", "Standalone", "iOS... Read more
[Android] App fails to load on Marshmallow as it fails to query for perm...
To reproduce:1) Open attached project and the scene in it2) Build and run on a device with Marshmallow3) See that the screen is blac... Read more
iOS build size is increased in 5.2.3 compared to 5.2.1
1. Open attached project2. Build to iOS IL2CPP3. Archive via XCode and check ipa binary size 5.2.1f1:armv7__TEXT 28835840__DATA 2916... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- TextShadow properties are not applied when displayed in a custom MenuItem Window
- Memory leak occurs when focused on Player while using Direct3D12
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects