Search Issue Tracker
Fixed in 5.2.4
Votes
1
Found in
5.2.3f1
Issue ID
749728
Regression
Yes
iOS build size is increased in 5.2.3 compared to 5.2.1
1. Open attached project
2. Build to iOS IL2CPP
3. Archive via XCode and check ipa binary size
5.2.1f1:
armv7
__TEXT 28835840
__DATA 2916352
arm64
__TEXT 32948224
__DATA 4390912
5.2.3p2:
armv7
__TEXT 34963456
__DATA 2932736
arm64
__TEXT 40239104
__DATA 4636672
Regression from: 5.2.1f1
Note: ipa size increases with project size, on small projects differece is less visible
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The Context Menu items are ordered incorrectly
- Audio Mixer does not change volume when lowering volume on an Audio Mixer loaded from AssetBundles
- Error “Value cannot be null. Parameter name: key UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)” thrown and Addressables build fails when "Include in Build" is disabled and using Addressables For Android package
- “error CS0433: The type 'CodeBinaryOperatorType' exists in both 'System.CodeDom and 'System" compilation errors are thrown when opening a specific project
- Metal Vertex Shader warning is being thrown when creating a VR Template Project
Add comment