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[Billboard][API] Tree Billboard scale is not updated correctly when call...
Steps to repro: 1. Open Unity; 2. Open attached project and ‘testAPI' scene; 3. Select Terrain gameobject; 4. Input ‘0’ to Scale fi... Read more
[LineRenderer] Shift-selecting multiple line renderers with different te...
Repro steps: 1. Open TrailLineRenderer scene from attached project. 2. Select one one of the line renderers using the ball material ... Read more
Domain shader receives incorrect coordinates from SV_POSITION on NVIDIA ...
This is caused by the upgraded d3dcompiler.dll from the hololens branch. I'll email NVidia with details but so far this is a regress... Read more
[IL2CPP] Physics Raycaster does not work with IL2CPP
When IL2CPP is used as the Scripting API on mobile devices, Physics Raycaster does not work. Steps to reproduce: 1) Open the attach... Read more
[LineRenderer] Line renderer bounds are not updating when rotating/movin...
1. Open TrailLineRenderer scene from attached project. 2. Press Play 3. Switch to Scene view and observe how the bounds of the Local... Read more
Reflection Probes don't blend smoothly on iOS and Android
Smooth Reflection Probe transitions do not work on iOS and Android and on the Editor when switched to these platforms. Steps to rep... Read more
[SpeedTreeSettings] 'desc.fadeData[i].transitionDistance > 0' assertion ...
Steps to repro: 1. Open Unity; 2. Open attached project and 'test' scene; 3. Launch the scene. Actual result: 'Assertion failed on... Read more
[macOS] Web windows are rendered grey when they are docked to the Editor...
If web windows (Asset Store or Services for example) are docked to the Editor (aren't floating), they are rendered grey on macOS Sie... Read more
Preview of zero-duration transition in preview window does not match wha...
How to reproduce: 1. Open the attached project 2. Find "Male_BaseRig_00" model in the Project and reimport it 3. Open and play Anima... Read more
Unity crashes when closing service tab [macOS Sierra]
To reproduce: 1. Create and open new project 2. Open services tab (command+ 0) 3. Close services tab following these instructions: ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects