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0
votes
Won't Fix

[Windows][Perforce]Having a workspace path with non-ASCII characters cau...

Version Control

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Apr 06, 2023

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Version/s: 2020.3.47f1, 2021.3.22f1, 2022.2.14f1, 2023.1.0b11, 2023.2.0a9, 2023.3.0a3, 6000.0.0b11, 6000.1.0a7, 6000.2.0a1, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

Reproduction steps:1. Create a new project in a path that contains Non_ASCII characters2. Open P4V3. In the “Server:” section write ... Read more

0
votes
Not Reproducible

This STV build crashes bootloader

Samsung TV

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Jan 22, 2015

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Version/s: 5.0.0b21

This only happens when you add the STV installer over this build, which is why no other STE reported it. Severity 1 for STV. Version... Read more

1
votes
Fixed

[iOS] Mars Companion application fails to deploy in Xcode with error "us...

IL2CPP

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Apr 13, 2021

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Version/s: 2019.4.24f1

Reproduction steps:1. Open project in "mars-companion-project3.zip"2. Build for iOS3. Deploy the application to an iOS device Expect... Read more

0
votes
Fixed

[Shuriken] Exception thrown on assigning Reflection Probe to Texture pro...

Visual Effects - Legacy

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Jan 23, 2020

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Version/s: 2020.1.0a20

when a Reflection probe is assigned to the Texture property under Shape module of Particle System component cause editor to throw be... Read more

0
votes
Active

[VFX Graph] Particles self shadow themselves when they face camera plane

Visual Effects

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May 11, 2022

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Version/s: 2021.2.0a2, 2022.2

How to reproduce:1. Open the attached package2. Observe that particle on the left shadows itself Reproduced with: 2022.2.0a13(14.0.2) Read more

0
votes
Fixed

[Regression][5.4][RTP] RTP Terrain shader rendering is broken after upgr...

Shaders

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Feb 27, 2016

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Version/s: 5.4.0b8

Preconditions:Download Relief Terrain Package (https://www.assetstore.unity3d.com/en/#!/content/5664) from A$. Steps to repro: 1. Op... Read more

0
votes
Not Reproducible

[SaveScene] child objects are saved, even though parent is marked as Don...

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Jan 23, 2015

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Version/s: 5.0.0b20

If you save scene with method "EditorApplication.SaveScene(string, bool)", objects with "hideFlags.DontSave", still have their child... Read more

0
votes
Fixed

The Object Hierarchy is not preserved when Objects are Imported using Sc...

Asset - Importers

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Dec 22, 2018

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Version/s: 2018.3.0f2, 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

Reproduction steps:1. Create a new project2. Import the attached Unity Package named "Package_1112123"3. Observe the Hierarchy of th... Read more

0
votes
Fixed

[2D][Animation] Sprite Resolver component not updated when new categorie...

Package: 2D Animation

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Mar 12, 2021

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Version/s: 6.0.0 pre-2

[2D][Animation] Sprite Resolver component not updated when new categories/labels are added into Sprite Library asset (e.g. added a n... Read more

0
votes
Fixed

[Avatar] A specific avatar created with AvatarBuilder.BuildHumanAvatar c...

Animation

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Mar 29, 2017

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Version/s: 5.6.0f2

To reproduce:1. Open project2. Open 'Scene'3. Play scene Expected: scene will be played and game object will be animatedActual: edit... Read more

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