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Editor Crashes if dragging docked Octane Viewport with "Alt" + "Right MB"
Reproduction steps: 1. Open "MinimalRepro.zip" project2. "Octane" -> "Settings" -> "Load Octane"3. Close the "Octane" window4.... Read more
The Editor crashes in utf16_to_utf8_len due to the specific plugin
To reproduce: 1. Open the project, attached by the user (pv-plugin-v2.zip)2. Open "w.i.p" scene3. Enter Play mode Expected: the Edit... Read more
[GearVR] Suspending VR unity app then resuming shows black screen, spams...
Not sure if this is our code or not but when using GearVR if you suspend the game by going back to the OS then resume it you only se... Read more
Building the project on iOS device with Xcode API, an exception "The giv...
Reproduction steps:1. Open the attached project "smallerProject.zip";2. Build the project on iOS device; Actual result: an error sho... Read more
MaterialPropertyBlock.GetColor(int nameID) is missing from the API
To reproduce: 1. Open the project, attached by the tester (noMethod.zip)2. Observe the compilation error in the console Expected: Ge... Read more
JsonUtility.ToJson() modifies its input parameters
To reproduce: 1. Open the project, attached by the user (ToJsonTest.zip)2. Open Test Runner3. Run all EditMode tests4. Observe that ... Read more
[UWP] Build fails if there's a space at the end of "Product Name" (Playe...
How to reproduce:1. Open any project (or create a new one)2. Open Player settings3. Add a space at the end of "Product Name" field (... Read more
Crash when certain variables of a new CustomRenderTexture are used in sc...
Steps to reproduce:1.Open attached 'CRTexture Crash.zip' Unity project2.Open scene ’Test’3.Enter Play mode Reproduced in: 2017.3.0a4... Read more
Running a Task that derives from a class as generic results in a crash w...
Steps to reproduce:1. Download and open the attached project2. Run the provide tests Result: Unity Editor freezes and crashes. Repro... Read more
[IL2CPP] When the project is built on a device, the built symbols.zip fi...
Reproduction steps:1. Open the attached project;2. Check if Scripting Backend is set to IL2CPP;3. Build the project on a device;4. C... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “No Overlays” Overlay overlaps with the Tile Palette toolbar when docked on the left
- One Camera is not being rendered correctly when the Upscaling Filter is set to Automatic or Bilinear
- Terrain Layer is used for Painting Texture and will be added to the Terrain Layer List after being replaced by another Terrain Layer
- The “+” and “-“ buttons in the Cells list do nothing when pressed but are not deactivated in the Tile Palette window
- "No Overlays" tooltip is cut off, and the "Overlay" word is inconsistent in the tooltip when hovering the mouse cursor over the "No Overlays" text in the Tile Palette window