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Unable to Bind Null Depth Buffer When Using MRT
Steps:1. Open attached repro project2. Open the scene3. Hit play4. observe console for errors Expected: depth should be optional whe... Read more
Unity crashes when using marshaling
Steps to reproduce:1. Create a new Project2. Add QA-supplied script on an object in the scene3. Run the scene Reproduced in: 2017.4.... Read more
[LWRP] Skybox not appearing as a result of custom renderpass
Repro steps:- download this project- open demo scene- notice the sky in the scene is grey- click on the camera preview and notice th... Read more
[ARKit] Facetracking subsystem crashes upon launching unless user specif...
Test results:https://docs.google.com/document/d/1kblEP6o9gpZ3b5nk7HpZ55G3aJSGzyJhETf_tJec36Q/edit?ts=5c703a9e User's app crashes whe... Read more
[Linux][Editor] Activating license on CentOS 7 through the command line ...
To reproduce:1. Install CentOS 7 minimal and update (sudo yum update -y)2. Install the following packages: sudo yum install gtk3 mes... Read more
Shadow Strength slider does not change the strength of the shadows when ...
How to reproduce:1. Open attached project2. Open "scene"3. Open Project Settings > Quality > Check that Shadowmask Mode is set... Read more
[2D SpriteShape] Creating a new Strip/Shape Sprite Shape Profile throws ...
Reproduction steps:1. Create a new project and add 2D SpriteShape package2. Try to create a new Strip/Shape Sprite Shape Profile Exp... Read more
Missing dll files errors when there is comma in the name of the project ...
How to reproduce:1. Open attached project "Case_1124114_Project,comma.zip"2. Observe Console Window Expected result: No errors in Co... Read more
Building player throws "ArgumentException: The Assembly UnityEditor is r...
Steps To Reproduce: 1. Create a new project2. File > Build Settings > Build Expected Result: It should build successfully Obse... Read more
[Node] Branch nodes which can be either on/off display a double checkbox...
Repro steps:1. Create a random number node2. Connect it to a compare node3. Connect the result to a branch node4. Observe how the br... Read more
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