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[Editor][UI] Dpad is not listed in the Binding Path when Action type is ...
From GitHub: https://github.com/Unity-Technologies/InputSystem/issues/365 Repro:1. Download ISX package: https://github.com/Unity-Te... Read more
[WebGL] Impossible to use static libraries because linker doesn't see them
It is a build issue where Unity tries to link against user's static libraries, but fails to do so. It happens because of wrong order... Read more
GameObject's name is changed when that GameObject creates a new GameObje...
How to reproduce:1. Open the user's project2. In the Project window go to Scenes/SampleScene3. Enter the Play Mode Expected result: ... Read more
[ARCore][Android] Application quits/crashes after leaving "HelloAR" scen...
To reproduce:1. Open attached project and build to Android2. Make sure device is in the Airplane mode3. Open application and choose ... Read more
[Vuforia][Android] Application does not open after denying camera permis...
How to reproduce:1. Open attached project "VuforiaBug" (make sure that app isn't installed on device already)2. Build to Android3. L... Read more
[SceneView] Scene view window breaks when zooming out
How to reproduce:1. Open the attached project named "Case_1127415"2. Zoom out in the Scene Expected result: The zoom is stopped befo... Read more
When 3D gizmo icon value is 0 and you uncheck it, default icons don't ap...
Steps to reproduce:1. Create a new project2. In the Scene view set Gizmos -> 3D icons value to 0 and disable it. Expected result:... Read more
EntityArchetypeQuery is updated only when ComponentGroup exists with sam...
Reproduction steps:1. Open the project inside "TurnBasedBattle.zip"2. Open Entity Debugger at Window -> Analysis - Entity Debugge... Read more
[macOS] VideoPlayer.Prepare() for an unassigned VideoPlayer causes a bui...
How to reproduce:1. Open tester-submitted project (Crash)2. Build and run the project for macOS Expected result: the player starts a... Read more
Further Billboard trees only update their illumination to the correct va...
How to reproduce:1: Open attached project2. Open SampleScene scene3. Enter Play Mode4. Rotate Camera Reproducible with: 2018.3.7f1, ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject