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Ctrl+S shortcut used while in prefab mode saves the scene.
Steps to reproduce: 1. Create new project 2. Add cube object to scene but don't save the scene 3. Make prefab out of it 4. Open pre... Read more
Null reference exception occurs on changing search location filter when ...
Null reference exception occurs on changing search location filter when collaborate is on and services window is active Steps to Re... Read more
Additional unity window is opened on playing the scene when virtual real...
Additional unity window is opened on playing the scene when virtual reality is enabled for UWP Steps to Repro: 1. Create a new proj... Read more
Component Editor keeps getting callbacks (OnEnable/OnDisable) after havi...
To reproduce: 1. Open the attached project 2. Open SampleScene 3. Select the Video Player Game Object in the hierarchy 4. Change an... Read more
Components set to Play on Awake will start playing if their prefab is op...
If you are in Play Mode and then open a Prefab that contains any component that can "Play on Awake" and has the option enabled, the ... Read more
[Android] Using Gles2 Graphics API and PostProcessingV2 Layer script giv...
Steps to reproduce: 1) Download attached project and open in Unity 2) Open scene "SampleScene" 3) Select Main Camera gameObject in ... Read more
After loading EditorApplication.LoadLevelAsyncInPlayMode the subscribed ...
Steps to reproduce: 1. Download 1049526_repro.zip 2. Open "test" scene 3. Enter play mode Expected results: after scene is loaded s... Read more
Changes made to an Animator Controller reflect on the other ones when us...
Repro steps: 1. Open QA attached project "repro" 2. Enter Play Mode 3. Make changes to either of the Animator Controllers 4. Inspec... Read more
Text Mesh Pro - Editor Manifest has not been updated to reflect new Veri...
The current version of Text Mesh Pro that has been verified by Release QA on 2018.2 is 1.2.3, however the version in the editor mani... Read more
[WebGL] Collider dead zone in WebGL build
Steps to reproduce: 1. Open user-attached project 2. Build for WebGL 3. Open the build and try rotating around with the mouse Expec... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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