Search Issue Tracker
Fixed in 2019.1.X
Fixed in 2018.4.X
Votes
6
Found in
2018.2.0a3
2018.2.0b8
Issue ID
1049526
Regression
Yes
After loading EditorApplication.LoadLevelAsyncInPlayMode the subscribed completed event doesn't triggers
Steps to reproduce:
1. Download 1049526_repro.zip
2. Open "test" scene
3. Enter play mode
Expected results: after scene is loaded subscribed complete event triggers
Actual results: after scene is loaded subscribed complete event doesn't trigger
Reproduced with: 2018.3.0a2, 2018.2.0b9, 2018.2.0a3
Not reproducible with: 2018.1.6f1
Regression introduced in: 2018.2.0a3
Comments (3)
-
BravoCowen
Jun 04, 2019 21:53
will the fix be brought into the 2018 LTS version?
-
HarryCodder
Feb 15, 2019 09:57
This is still not fixed in 2018.3.5f1
-
milennium9
Oct 30, 2018 17:45
It's occured in 2018.2.14f1 again...
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- PlayerPropertiesChanged event fires before Player Properties are applied
- Opening Media Pop-out in “Before You Start” Tutorial throws “Styles” and “Styles_Dark” messages in the Console window
- Play Mode Scenario selection/highlight is too long and out of its bounds when the Play Mode Scenario window is opened after maximizing
- Asset name is not shown in the Undo History window when a sprite is modified
- Moving a Tab to a floating window fails when floating windows are docked next to each other
Resolution Note (fix version 2018.4):
Fixed in: 2018.4.18f1