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Game View stutters on Play Mode when memory contains a lot of class inst...
Reproduction steps:1. Open the attached project inside of "Net4.x Freeze example.zip"2. Open and Play "SampleScene" Expected result:... Read more
fbxsdk::FbxMemoryFile::Truncate crashes when importing a .fbx file
To reproduce: 1. Download attached project “Dressup.zip" and open in Unity2. Import "Bikini.fbx", "CherryBlossoms.fbx", "CherrySkirt... Read more
Editor shaders not recompiling when changing target graphics API in the ...
Changing Graphics APIs between DX11/DX12 doesn't result in shaders being recompiled in-Editor. Reproduction Steps:1. Open the new at... Read more
Upgrading to LWRP Materials is trying to upgrade LWRP Materials
Upgrading to LWRP Materials is trying to upgrade LWRP Materials To reproduce:1. Open the attached project2. Click Edit -> Render ... Read more
Asset Import - Cancelling a package gives incorrect validation screen
Cancelling an asset import from asset store at the "Preparing Package - Decompressing" progress bar, presents you with a pop up stat... Read more
NavMeshAgent gets stuck on its path when a NavmeshObstacle with carving ...
How to reproduce:1. Open the attached "bug-carve-stuck-new.zip" project2. Open the "scene_new_case" scene3. Open the "Navigation" wi... Read more
Error thrown when saving a shader in ShaderGraph
After saving a shader in Shader Graph, even if it's no change added, there is always an error popping up in the console. Repro steps... Read more
Rotation Speed in Particle System Force Field can't be changed to a nega...
Steps to reproduce:1. Create an empty object2. Add Particle System Force Field component to it3. Try changing Rotation Speed value t... Read more
Not all Jobs are terminated before "OnDestroy" is called
Reproduction steps: 1. Open "DidymosECS.zip" project2. Enter and Exit Play mode3. See errors in the Console window Expected Result: ... Read more
Terrain only renders the mesh renderer ir root gameObject of a tree prefab
Terrain only renders the mesh renderer in root gameObject of a tree prefab To reproduce:1. Open attached project2. Open SampleScene ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Incorrect UI wording: Missing articles in project creation options
- “[Worker0] InvalidOperationException: Cannot create a new scene additively with an untitled scene unsaved.” error thrown when closing converted Sub Scene in Inspector window
- “InvalidOperationException: Trying to set the parent for HierarchyNodeHandle” errors spammed in the Console when converting Sample Scene to Sub Scene and Entities Hierarchy window is open
- Using Physics.ComputePenetration on a Capsule collider causes it to sometimes return incorrect value when dragging it through the Mesh collider
- Sprite is rendered incorrectly in Web Build when it is set as a Splash Image Logo