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1
votes
By Design

OnAfterDeserialize is not called when disabling domain reload and scene ...

Scripting

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Jun 01, 2020

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Version/s: 2019.3.0a1, 2019.3.15f1, 2020.1, 2020.2

How to reproduce:1. Open attached project "case_1252121-bugreport.zip"2. Open "SampleScene" Scene3. Enter Play Mode4. Observe the er... Read more

0
votes
Fixed

Clip Count is not updated correctly when Animator.runtimeAnimatorControl...

Animation

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Jun 04, 2020

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Version/s: 2019.3.12f1, 2019.3.15f1

Reproduction steps:1. Open the user's attached "AnimatorCrash - Copy.zip" project2. Load the "SampleScene"3. Select the "Animator" G... Read more

0
votes
Fixed

Profile Anayzer - Marker Table export returns different information on 5...

Package: Profile Analyzer

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Jun 11, 2020

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Version/s: 1.0.0

Profile Anayzer - Marker Table export returns different information on 5.6 vs 2019.3 When using the Export - Marker Table features t... Read more

0
votes
Fixed

[2D] NullReferenceException is thrown on creating the Preset of the "Spr...

Package: 2D Animation

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Jun 11, 2020

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Version/s: 5.0.0, 4.2.4, 4.2.2

On creating Preset of the "SpriteSkin" component editor throw NullReferenceException, refer to the attached video. Steps to repro:1.... Read more

0
votes
Fixed

Select on Enum doesn't work with the RuntimePlatform enum

Package: Visual Scripting

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Jun 08, 2020

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Version/s: 1.4.10

Original Issue Link - Pending Review. ---- Scripting API entry for it: https://docs.unity3d.com/ScriptReference/RuntimePlatform.html... Read more

2
votes
Fixed

Platform not supported error is thrown when trying to play an MP3 file i...

Audio

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Jun 03, 2020

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Version/s: 2018.4, 2019.3.15f1, 2019.4, 2020.1, 2020.2

Reproduction steps:1. Open attached project "1252868"2. Open scene "SampleScene"3. make sure WebGL is set as the build platform4. En... Read more

0
votes
Fixed

AnimatorOverrideController produces glitches in transitions when it is c...

Animation

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Jun 05, 2020

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Version/s: 2018.1.0b10, 2019.3.15f1, 2019.4, 2020.1, 2020.2

How to reproduce:1. Open user's attached "AnimatorBlendingTest2019.zip" project2. Open "test" Scene3. Open TestAnimatorController in... Read more

0
votes
Fixed

VSync gets disabled in the Game view when maximizing and then minimizing...

Scene/Game View

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Jun 10, 2020

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Version/s: 2019.3.0a4, 2019.4, 2019.4.0f1, 2020.1, 2020.2

How to reproduce:1. Create a new project2. Enable stats in the Game view3. Make sure VSync is enabled (In the Game view check the Fr... Read more

0
votes
Fixed

NavMeshQuery::Raycast contains an endless loop that makes the Editor fre...

AI Navigation

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Jun 11, 2020

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Version/s: 2018.4, 2018.4.14f1, 2020.2

How to reproduce:1. Open user-submitted project (NavMeshQuery-EndlessLoop.rar)2. Open the YuJiGong_Scene3. Enter Play Mode4. Press '... Read more

0
votes
Fixed

[Shader] ShaderImporterInspector.OnInspectorGUI must call error is throw...

Shaders

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Jun 11, 2020

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Version/s: 2020.2, 2020.2.0a15

ShaderImporterInspector.OnInspectorGUI must call ApplyRevertGUI to avoid unexpected behaviour error is thrown on selecting shaders. ... Read more

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