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[HDR/GrabPass] Deferred + HDR + GrabPass bugs
To reproduce:1.Open attached project.2.Open "Scene2 (2 cameras)" scene, check game view, notice that part of its upper part has blac... Read more
Importing models does not save Root Motion correctly
Steps to reproduce:1) open users attached project2) right click on FemaleModel and reimport3) select model4) select WalkFwd animatio... Read more
[Transform] Rotation value changes on play mode a little bit
Repro steps:1) Create a new scene2) Create a cube3) Set cube's X rotation to 1804) Play and notice the value changes by les than 0,5... Read more
[iOS] BuildPipeline.BuildPlayer fails when building to a non-existenting...
To Reproduce: 1. Download the attached project (to comment) and run unity in terminal with these args:…/MacOS/Unity -quit -batchmode... Read more
[Shaders][Mac] Editing Generated Textures Tilling under Shader component...
Steps to reproduce: (MB Pro (OSX 10.10.5))1) Open users submitted project and proceed to scene "Test case".2) Select "Quad" object a... Read more
[IL2CPP]Linkage failed error on building Android app
To reproduce:1) Open attached project2) Build for Android IL2CPP3) Notice that it fails with "IL2CPP Linkage failed" error Screensho... Read more
Help / Unity API Reference Greyed out in Visual Studio
To repro:0. Make sure your system is clean (no Unity or VS were installed on it before).1. Using download assistant install Unity (5... Read more
[GLCORE] Render texture is stretched when there are multiple cameras in ...
To reproduce:1. Open attached project (resize test.zip)2. Open "resizetest" scene3. Open the Game window4. Resize the Game window Ex... Read more
[UWP][WSA] RunInBackground doesn't work on UWP, WSA
Steps to reproduce:1. Open the attached project(reproEdited.zip)2. Switch platform to Windows Store3. Build for WSA Universal 10 SDK... Read more
Dropdown Coroutine couldn't be started
Reproduction steps:1) Open users attached project, and proceed to scene "1".2) Go into play mode, open UI dropdown menu and select a... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Line Brush blue outline appears at incorrect position when painting start of line in Tile Palette
- [URP] All materials render black when building via batchmode or without rendering Scene/Game view in Editor if Decal renderer Technique is set to "Automatic"
- Player Tags list shows extra blank space behind the scrollbar in the "Player Tags" settings window
- Edit Angular Limits gizmo handles are small and easy to miss-click in the Scene view
- Duplicate Player Tag save fails silently with no error or validation message