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0
votes
Fixed

[Host Migration] "SyncList not initialized" error appears when user work...

Networking

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Nov 19, 2015

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Version/s: 5.3.0f2

Repro1. Open attached project2. Run "offline" scene and build for standalone3. Run host on standalone and client in Editor4. Press "... Read more

0
votes
Fixed

[Host Migration] ClientScene.objects count is increased every time after...

Networking

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Nov 19, 2015

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Version/s: 5.3.0f2

Repro1. Open attached project and load "offline" scene2. Build and Run for standalone3. Run host on standalone4. Run client in Edito... Read more

0
votes
Fixed

[SkinnedMeshRenderer] BlendShapeWeight is clamped from 0 to 100

Graphics - General

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Nov 03, 2015

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Version/s: 5.2.2f1

Repro steps:1) Open the project and only scene in it2) Try sliding the slider in the Game View and notice how the sphere changes3) N... Read more

0
votes
Fixed

When unchecking Auto bake "Lighting Data not available" error pops up

Global Illumination

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Nov 19, 2015

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Version/s: 5.3.0f2

To reproduce:1. Open Scene 22. Open Lighting Settings3. Uncheck Auto box4. Save scene5. Open Scene 16. Repeat steps 2-4Expected resu... Read more

0
votes
Fixed

Editor crashes when previewing animation

Animation

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Nov 17, 2015

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Version/s: 5.3.0f1

Note: Consistent repro on one machine here (the one where the bug was reported). Haven't been able to reproduce on a different machi... Read more

0
votes
Fixed

Application crashes if multiple videos are started on iOS8

iOS

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Nov 19, 2015

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Version/s: 5.3.0f1

1. Open attached project "weh.zip"2. Build to iOS8 device3. Press "PlayAll1"4. App will crash Read more

0
votes
Fixed

NetworkManager numPlayers wrong

Networking

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Nov 19, 2015

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Version/s:

the numPlayers property of NetworkManager is one higher than the actual number of players on a host. Read more

0
votes
Fixed

EditorSceneManager does not find scenes in Build Settings when LoadScene...

Scene/Game View

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Nov 19, 2015

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Version/s: 5.3.0f1

1. Open newly attached project (or fix the originally attached one by following steps in "To fix project steps")2. Choose MultiScene... Read more

0
votes
Fixed

Bugreporter does not check the validity of the bug before starting to up...

Bugreporter

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Nov 19, 2015

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Version/s: 5.3.0f2

1. Open bug reporter2. Hit SendExpected result: It tells you that you haven't picked "What is the problem related to", "How often do... Read more

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