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0
votes
Fixed

[MSE] Changing the active scene manager causes differences in rendering ...

Scene/Game View

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Nov 18, 2015

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Version/s: 5.3.0f1

Steps to repro:1. Launch the attached project2. Load scene 23. Click on play4. If the button does not appear in the screen then stop... Read more

0
votes
Fixed

[WP8.1] A concurrent or interleaved operation changed the state of the o...

Windows Store Apps

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Nov 17, 2015

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Version/s: 5.2.2f1

[STEPS TO REPRODUCE]1. Open the attached project "IOTests"2. Build project for Windows Phone 8 or 8.13. Deloy solution to device in ... Read more

0
votes
Fixed

[WebGL][Build][Chrome] CursorMode.Auto position is always the same

WebGL

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Nov 13, 2015

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Version/s: 5.2.0f3

Repro Steps:1) Open the project and scene in it2) Build and run it with Chrome3) Click one of the cursors on the first row and try c... Read more

0
votes
Postponed

External: [WebGL][Build][Edge] CursorMode.Auto is invisible in MS Edge

WebGL

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Nov 18, 2015

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Version/s: 5.3.0f1

Repro steps: 1) Open the project and the scene in it2) Build and run it on MS Edge3) Try clicking on the first row of cursors4) Noti... Read more

1
votes
Fixed

errors when changing Rect Transform width in Layout Element component

UI

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Nov 17, 2015

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Version/s: 5.3.0f1

To reproduce:1. Open attached project2. Open "Repro" scene3. Select Canvas/HorizontalSplitter/Layout Group/Layout Element# 1 in hier... Read more

0
votes
Fixed

No option to retry/refresh after network connection is restored

License

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Nov 18, 2015

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Version/s:

Steps to reproduce:1. During license activation loose network connection2. After few seconds restore the connection3. Observe that e... Read more

1
votes
Fixed

[API|Mesh] Cannot change vertex colors using MeshRender.additionalVertex...

Graphics - General

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Jan 27, 2015

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Version/s: 5.0.0b21

The MeshRenderer.additionalVertexStreams variable does not work as described in the Unity scripting manual. A near term workaround m... Read more

0
votes
Won't Fix

[Webplayer] dev console not showing up

Webplayer

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Nov 18, 2015

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Version/s: 5.3.0f1

-e: see title -repro:--make a dev build of attached project--install closed dev player--run the player--NOTICE the dev console is no... Read more

1
votes
Fixed

Lightmaps built with Windows do not look correct when opened in the OSX ...

Global Illumination

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Nov 18, 2015

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Version/s: 5.1.3f1

How to reproduce: 1. Open attached project with the OSX editor2. Open scene test.unity- Observe how the lightmaps on a part of the s... Read more